Server profile
Private Test Server
Offline, with 1 of 5 players on; ranked #6,973 of every public Rust server, the top 31%. It makes a new world every few hours rather than wiping.
Offline 92.208.173.189:28015 checked 1h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:17 UTC2h ago | – | – | – | 0 |
| Wed 28 Oct, 09:02 UTC23h ago | – | – | – | 1 |
| Wed 28 Oct, 05:51 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 10:11 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 18:06 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 09:53 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 08:40 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 07:49 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 14:23 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 09:39 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 07:20 UTC5d ago | 1 | – | 0.3 days | 1 |
| Sun 27 Sep, 11:13 UTC31d ago | 1 | – | 26.8 days | 0 |
| Sun 20 Sep, 12:54 UTC38d ago | 1 | held half | 6.9 days | 1 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Private Test Server wipe?
None of the resets on Private Test Server counts as a wipe: a new world is made every few hours and no wipe schedule is kept.
About the server
On what version does Private Test Server currently run?
Running on Windows, Private Test Server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has Private Test Server stayed online, and is it up now?
Private Test Server is offline at the moment; the last time it was seen was 1 hours ago. The last 7 full days gave 23 of 168 hours up, or 14% of the time. The first record Rust Insights has of it is 18 September 2026.
Where does Private Test Server run from?
There is no region published for Private Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 92.208.173.189:28015.
Tags
How should you read the tags listed for Private Test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Private Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Private Test Server appear?
The Rust Insights lists that carry Private Test Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
How many players are on Private Test Server right now?
Private Test Server was last seen 1 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 11:00 UTC, at 1 players on average.
How does Private Test Server compare with other Rust servers in the ranking?
Player hours over seven days put Private Test Server at #6,973, within the top 31% of the ranked field.
Settings and rules
What settings and rules apply on Private Test Server?
Nothing about gather rate is given in the name of Private Test Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on Private Test Server?
The game generates the map on Private Test Server, which is procedural.
Connecting
What is the way to join Private Test Server?
Type client.connect 92.208.173.189:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.