Server profile
Development Server
Offline, with 1 of 50 players on; ranked #14,877 of every public Rust server, the top 67%. It last wiped 21d ago.
Offline 92.137.216.104:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|513/525
- Rustoria.co - EU East Long418/450
- Rusty Moose |EU Main|52/250
- Rustoria.co - EU Main55/250
- Rustafied.com - EU Friday60/100
- Rustoria.co - EU East Medium167/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Development Server wipe, and on which day?
Too few wipes are on record for Development Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 21 days 14 hours ago.
Server details
What Rust version is live on Development Server?
The Rust build is network protocol 2634 and build 167058, running on Windows, for Development Server. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Development Server, and is it up at the moment?
Offline at the moment, Development Server was last seen 21 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 7 October 2026.
What location is listed for Development Server?
A region is not published by Development Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 92.137.216.104:28015.
Server tags
How should you read the tags listed for Development Server?
These tags come from Development Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Development Server appear?
The Rust Insights lists that carry Development Server are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Development Server right now?
Development Server is offline at the moment; the last sighting was 21 days 14 hours ago.
Where does Development Server sit in the rankings?
On player hours for the last seven days, Development Server sits at #14,877, inside the top 67% of ranked servers.
Map and rules
How is Development Server configured, and what rules apply?
No gather rate appears in the name of Development Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on Development Server?
The map on Development Server is procedural and the game generates it.
Join
How can you get onto Development Server?
Type client.connect 92.137.216.104:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.