Server profile
Test
Offline, with 0 of 2 players on; ranked #15,460 of every public Rust server, the top 71%. It last wiped 34d ago.
Offline 92.124.161.7:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|782/850
- Rustoria.co - EU Main49/250
- Rusty Moose |EU Main|119/250
- Rustoria.co - EU East Long471/525
- Rustoria.co - EU East Medium274/350
- Rustafied.com - EU Friday205/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Test wipe, and on which day?
The record of Test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 34 days 4 hours have passed since its current world was created.
Server details
Which Rust version is Test on?
The Rust build is network protocol 2633 and build 165217, running on Windows, for Test. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Test, and is it online?
The last sighting of Test was 34 days 4 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 23 September 2026.
Where does Test run from?
A region is not published by Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 92.124.161.7:28015.
Server tags
Which meanings sit behind the tags on Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what Test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Test right now?
Test was last seen 34 days 4 hours ago and is offline right now.
Where does Test sit in the rankings?
On player hours for the last seven days, Test sits at #15,460, inside the top 71% of ranked servers.
Map and rules
What are the settings and rules for Test?
No gather rate appears in the name of Test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on Test?
A procedural map, generated by the game, is what Test runs.
How to join
How can you get onto Test?
Open the console with F1 in Rust and enter client.connect 92.124.161.7:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.