Server profile
Donay Test
Online, with 0 of 40 players on; ranked #15,276 of every public Rust server, the top 69%. It last wiped 8d ago.
Online 92.118.207.131:28147 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:43 UTC8d ago | 1 | – | running | 0 |
| Thu 15 Oct, 11:34 UTC14d ago | 0 | – | 6.2 days | 0 |
| Thu 1 Oct, 10:04 UTC28d ago | 3 | halved by day 1 | 14.1 days | 1 |
| Wed 30 Sep, 13:27 UTC29d ago | 3 | – | 0.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|152/250
- Rustoria.co - EU East Long192/250
- Rusty Moose |EU Main|572/675
- Rustafied.com - EU Friday32/100
- Rustoria.co - EU Main659/775
- Rustoria.co - EU East Medium550/625
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Donay Test?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.
On what schedule does Donay Test wipe?
There is no next wipe to predict: Donay Test wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 8 days 7 hours ago.
Server
How well does Donay Test perform?
The 48-hour average for server fps is 206, and 159 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 98,551. Memory use peaked at 4,830 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Donay Test currently run?
Rust network protocol 2634 and build 167781 on Linux is what Donay Test runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Donay Test, and is it up at the moment?
Right now Donay Test is up and running. Going by the uptime figure it gives, its last restart was around 8 days 5 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 30 September 2026 is when Rust Insights first saw it.
In which location does Donay Test sit?
No region is published by Donay Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 92.118.207.131:28147 is where it answers.
Lists and tags
What is meant by each tag on Donay Test?
These tags come from Donay Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Donay Test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Donay Test are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on Donay Test right now?
At the time of this refresh, Donay Test holds 0 players on 40 slots. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does Donay Test place?
On player hours for the last seven days, Donay Test sits at #15,276, inside the top 69% of ranked servers.
Map and rules
How is Donay Test configured, and what rules apply?
The name of Donay Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on Donay Test?
Donay Test runs a procedural map of size 4,250 with seed 1558127509, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto Donay Test?
Type client.connect 92.118.207.131:28147 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://pineriver.dk.