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Rust Insights

Server profile

[US] Krizalium Test

Online, with 0 of 50 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 17d ago.

Filed under
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608007:0016:0001:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average21/250
  2. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average32/250
  3. Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 204 on average276/325
  4. Rustoria.co - US MondaysNA · groups of 12+ · weekly · 155 on average200/225
  5. Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average6/100
  6. Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average13/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does [US] Krizalium Test wipe?

Too few wipes are on record for [US] Krizalium Test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 17 days 1 hours ago.

Server

Does [US] Krizalium Test hold a steady frame rate?

Server fps averaged 60 over 48 hours; the lowest reading was 59. Buildings, deployables and the rest took the entity count as high as 45,341. The highest memory figure was 4,438 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [US] Krizalium Test currently run?

Running on Windows, [US] Krizalium Test is on Rust network protocol 2634 and build 167398. Joining needs your game on the same protocol, which Steam updates for you.

Has [US] Krizalium Test stayed online, and is it up now?

[US] Krizalium Test is currently reachable and online. About 17 days ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 12 October 2026.

Where does [US] Krizalium Test run from?

No region tag comes from [US] Krizalium Test, though the name suggests North America. Rust Insights reports the location a server declares, not the physical place of the machine. 92.118.19.86:28015 is where it answers.

Lists and tags

How should you read the tags listed for [US] Krizalium Test?

These tags come from [US] Krizalium Test and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature [US] Krizalium Test?

The Rust Insights lists that carry [US] Krizalium Test are Best Rust community servers and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of [US] Krizalium Test look like?

Of its 50 slots, [US] Krizalium Test currently has 0 filled. A seven-day average of 0 players puts the last week in context.

How does [US] Krizalium Test compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [US] Krizalium Test at #15,341, among the top 69% of all ranked servers.

Rules and settings

How is [US] Krizalium Test configured, and what rules apply?

Nothing about gather rate is given in the name of [US] Krizalium Test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on [US] Krizalium Test?

Size 3,000 and seed 612351 define the procedural map on [US] Krizalium Test, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join [US] Krizalium Test?

Open the console with F1 in Rust and enter client.connect 92.118.19.86:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://low.ms/game-servers/rust-server-hosting.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.