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Rust Insights

Server profile

24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly

Online, with 0 of 150 players on; ranked #11,044 of every public Rust server, the top 50%. It last wiped 20h ago.

Filed under 2x trio weekly wipes moddedoxide
Launch Rust and join Website
0/ 150 players now 0% full
07-day averagepeak 1
#11,044ranktop 50%
20h agolast wipeweekly schedule
6d 3hnext wipeTue 3 Nov, 17:09 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75114:0023:0008:0018:0003:0012:00Wiped Tue 27 Oct, 17:09 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
05010015020014:0023:0008:0018:0003:0012:00Wiped Tue 27 Oct, 17:09 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 50% of all ranked servers, and #466 of the trio servers (top 75%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Tuesday 3 November, 17:09 UTC, in 6d 3h. Every Tuesday at 17:09 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 6d 3hTue 3 Nov, 17:09 UTC
  2. 8d 5hThu 5 Nov, 19:00 UTCFW
  3. 13d 3hTue 10 Nov, 17:09 UTC
  4. 20d 3hTue 17 Nov, 17:09 UTC
  5. 27d 3hTue 24 Nov, 17:09 UTC
  6. 34d 3hTue 1 Dec, 17:09 UTC
  7. 36d 5hThu 3 Dec, 19:00 UTCFW
  8. 41d 3hTue 8 Dec, 17:09 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctTue 13 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:09 UTC20h ago – – running 0
Tue 20 Oct, 17:08 UTC7d ago 1 halved by day 2 7 days 0
Tue 13 Oct, 17:07 UTC14d ago 1 halved by day 2 7 days 0
Tue 6 Oct, 15:45 UTC21d ago 1 halved by day 1 7.1 days 0
Tue 29 Sep, 17:13 UTC28d ago 1 halved by day 1 6.9 days 0
Tue 22 Sep, 17:08 UTC35d ago 1 halved by day 1 7 days 0
Tue 15 Sep, 17:07 UTC42d ago 1 halved by day 1 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 251 on average70/500
  2. WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 233 on average80/200
  3. WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 187 on average48/200
  4. Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 173 on average129/180
  5. Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10EU · trio · 2x · weekly · 122 on average346/360
  6. MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10EU · trio · 2x · weekly · 115 on average236/350

The short version

Quick answers

From the figures on this page.

Wipe days

What does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 28 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.

When does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly wipe, and how often?

Wipes on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly come every Tuesday at 17:09 UTC. Tuesday 3 November at 17:09 UTC is when the next wipe is due. The world you are playing on now was made 20 hours ago. A weekly wipe schedule is published in its tags.

Server details

How well does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly perform?

The 48-hour average for server fps is 134, and 86 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 146,015. Memory use peaked at 5,777 MB. A climbing entity count and low fps are what players experience as lag.

On what version does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly currently run?

Rust network protocol 2635 and build 168909 on Linux is what 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly, and is it up at the moment?

24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly is currently reachable and online. About 19 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly run from?

No region is published by 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly. Rust Insights reports the location a server declares, not the physical place of the machine. 91.99.37.118:27033 is where it answers.

Tags

How should you read the tags listed for 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots in total; ts3 (Group limit): No team may exceed 3 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly appear?

The Rust Insights lists that carry 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly are Rust servers with a 2x gather rate, Modded Rust servers, explained and Best trio Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

Population history

How many players are on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly right now?

At the time of this refresh, 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly holds 0 players on 150 slots. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 18:00 UTC, at 0 players on average.

How does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly compare with other Rust servers in the ranking?

On player hours for the last seven days, 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly sits at #11,044, inside the top 50% of ranked servers. The trio ranking places it at #466.

Settings and rules

What settings and rules apply on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

Going by its name, 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly gathers at 2x. Groups are capped at 3 players under the name trio. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

Size 5,000 and seed 77462768 define the procedural map on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

Open the console with F1 in Rust and enter client.connect 91.99.37.118:27033. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://alpha.24hgaming.com/games/rust/servers/no-mans-land/map.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots in total.
ts3
Group limit No team may exceed 3 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.