Server profile
TestServer
Offline, with 0 of 10 players on; ranked #15,982 of every public Rust server, the top 71%. It last wiped 23d ago.
Offline 91.67.226.203:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|528/250
- Rustoria.co - EU East Long352/325
- Rustoria.co - EU Main35/250
- Rusty Moose |EU Main|39/250
- Rustoria.co - EU East Medium156/200
- Rustafied.com - EU Friday75/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TestServer wipe?
The record of TestServer's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 23 days 17 hours have passed since its current world was created.
About the server
What Rust version is live on TestServer?
Rust network protocol 2634 and build 166652 on Windows is what TestServer runs. The same protocol is required to join, and Steam takes care of updating it.
Has TestServer stayed online, and is it up now?
The last sighting of TestServer was 22 days 20 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 4 October 2026.
In which location does TestServer sit?
No region is published by TestServer. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 91.67.226.203:28015.
Lists and tags
Which meanings sit behind the tags on TestServer?
When the game's server browser reads TestServer, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TestServer appear?
The Rust Insights lists that carry TestServer are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TestServer right now, and how does that number move?
TestServer was last seen 22 days 20 hours ago and is offline right now.
How does TestServer compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts TestServer at #15,982, among the top 71% of all ranked servers.
Map and rules
What settings and rules apply on TestServer?
The name of TestServer does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on TestServer?
TestServer runs a procedural map of size 4,000 with seed 12345, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join TestServer?
Open the console with F1 in Rust and enter client.connect 91.67.226.203:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.