Server profile · EU
Fury Rust #1 [PVE | NOLIMIT]
Offline, with 1 of 1 players on; ranked #13,839 of every public Rust server, the top 61%. It last wiped 24d ago.
Offline EU 91.229.161.9:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:55 UTC24d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Fury Rust #1 [PVE | NOLIMIT] look like once wipe day arrives?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started.
When does Fury Rust #1 [PVE | NOLIMIT] wipe, and how often?
The only wipe on Fury Rust #1 [PVE | NOLIMIT] is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 24 days 21 hours have passed since its current world was created. The tags put wipes at monthly.
Server details
What Rust version is live on Fury Rust #1 [PVE | NOLIMIT]?
Rust network protocol 2634 and build 166655 on Windows is what Fury Rust #1 [PVE | NOLIMIT] runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Fury Rust #1 [PVE | NOLIMIT], and is it online?
The last sighting of Fury Rust #1 [PVE | NOLIMIT] was 24 days 14 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 3 October 2026 is when Rust Insights first saw it.
In which location does Fury Rust #1 [PVE | NOLIMIT] sit?
The EU tag is how Fury Rust #1 [PVE | NOLIMIT] places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 91.229.161.9:28015.
Lists and tags
What is meant by each tag on Fury Rust #1 [PVE | NOLIMIT]?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166655 (Build): It runs game build 166655; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): There is no player fighting; the world itself is the danger; ^k (Build server): Base design and practice are the point; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Find it in the browser under Europe are what Fury Rust #1 [PVE | NOLIMIT] publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Fury Rust #1 [PVE | NOLIMIT] appear?
Fury Rust #1 [PVE | NOLIMIT] appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained, Rust build and creative servers and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What does the population of Fury Rust #1 [PVE | NOLIMIT] look like?
Fury Rust #1 [PVE | NOLIMIT] is offline at the moment; the last sighting was 24 days 14 hours ago.
How does Fury Rust #1 [PVE | NOLIMIT] compare with other Rust servers in the ranking?
On the seven-day player-hours measure, Fury Rust #1 [PVE | NOLIMIT] is #13,839, in the top 61% of all ranked servers and #2,396 in Europe.
Map and rules
What are the settings and rules for Fury Rust #1 [PVE | NOLIMIT]?
The name of Fury Rust #1 [PVE | NOLIMIT] does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get build & creative as the game mode, sandbox building, no gathering. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
Which map is live on Fury Rust #1 [PVE | NOLIMIT]?
The map on Fury Rust #1 [PVE | NOLIMIT] is procedural and the game generates it.
How to join
What is the way to join Fury Rust #1 [PVE | NOLIMIT]?
Open the console with F1 in Rust and enter client.connect 91.229.161.9:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.