Server profile · NA · us5
Server hosted by Physgun.com
Online, with 0 of 100 players on; ranked #15,351 of every public Rust server, the top 69%. It last wiped 101d ago.
Online NA · us5 91.229.114.90:28128 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Server hosted by Physgun.com wipe, and how often?
The record of Server hosted by Physgun.com's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 101 days 2 hours have passed since its current world was created.
About the server
How well does Server hosted by Physgun.com perform?
Average server fps over the last 48 hours was 60, with a floor of 60. The world held a peak of 139,966 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,525 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Server hosted by Physgun.com on?
Running on Linux, Server hosted by Physgun.com is on Rust network protocol 2631 and build 158240. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Server hosted by Physgun.com, and is it online?
Right now Server hosted by Physgun.com is up and running. The uptime it reports puts the last restart at about 94 days 10 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Server hosted by Physgun.com?
Its region code is us5, and Server hosted by Physgun.com lists itself in North America using its NA tag. Rust Insights reports the location a server declares, not the physical place of the machine. 91.229.114.90:28128 is where it answers.
Lists and tags
Which meanings sit behind the tags on Server hosted by Physgun.com?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2631 (Protocol): Matching versions are required, and the protocol is 2631; cs158240 (Build): Build 158240 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $rus5 (Region code): The region code reads us5; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Find it in the browser under North America are what Server hosted by Physgun.com publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Server hosted by Physgun.com appear?
The Rust Insights lists that carry Server hosted by Physgun.com are Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Server hosted by Physgun.com right now?
At the time of this refresh, Server hosted by Physgun.com holds 0 players on 100 slots. A seven-day average of 0 players puts the last week in context.
Where does Server hosted by Physgun.com sit in the rankings?
Server hosted by Physgun.com holds #15,351 for player hours over the last seven days, #1,514 in North America and in the top 69% of all ranked servers.
Map and rules
What settings and rules apply on Server hosted by Physgun.com?
Nothing about gather rate is given in the name of Server hosted by Physgun.com. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
What is the map on Server hosted by Physgun.com?
Server hosted by Physgun.com runs a procedural map of size 5,000 with seed 567878521, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join Server hosted by Physgun.com?
Type client.connect 91.229.114.90:28128 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.