Server profile · NA · us5
Server hosted by Physgun.com
Online, with 0 of 100 players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 58d ago.
Online NA · us5 91.229.114.90:28088 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Server hosted by Physgun.com wipe, and on which day?
Too few wipes are on record for Server hosted by Physgun.com to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 58 days 14 hours ago.
Server
How well does Server hosted by Physgun.com perform?
Server fps averaged 60 over 48 hours; the lowest reading was 60. Buildings, deployables and the rest took the entity count as high as 71,104. The highest memory figure was 4,446 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Server hosted by Physgun.com on?
Running on Linux, Server hosted by Physgun.com is on Rust network protocol 2632 and build 162434. The same protocol is required to join, and Steam takes care of updating it.
Has Server hosted by Physgun.com stayed online, and is it up now?
Right now Server hosted by Physgun.com is up and running. The uptime it reports puts the last restart at about 58 days 12 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does Server hosted by Physgun.com sit?
The NA tag places Server hosted by Physgun.com in North America, and the region code it carries is us5. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 91.229.114.90:28088.
Lists and tags
Which meanings sit behind the tags on Server hosted by Physgun.com?
When the game's server browser reads Server hosted by Physgun.com, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2632 (Protocol): Matching versions are required, and the protocol is 2632; cs162434 (Build): It runs game build 162434; ptrak (Networking): RakNet handles the network layer, as it does by default; $rus5 (Region code): Region code: us5; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): Its browser listing sits under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Server hosted by Physgun.com turn up among the Rust Insights lists and filters?
These Rust Insights lists include Server hosted by Physgun.com: Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on Server hosted by Physgun.com right now, and how does that number move?
Of its 100 slots, Server hosted by Physgun.com currently has 0 filled. Its average over seven days comes to 0 players.
Where does Server hosted by Physgun.com sit in the rankings?
In North America, Server hosted by Physgun.com is #1,542; across all ranked servers it is #15,400 on seven-day player hours, in the top 69%.
Map and rules
What are the settings and rules for Server hosted by Physgun.com?
No gather rate appears in the name of Server hosted by Physgun.com. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.
Which map is live on Server hosted by Physgun.com?
The game generates the map on Server hosted by Physgun.com: procedural, size 3,500, seed 493978749. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to Server hosted by Physgun.com?
Type client.connect 91.229.114.90:28088 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.