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Rust Insights

Server profile · NA · us5

Survival Haven | Vanilla+ PvE | PvE/PvP Monuments

Online, with 0 of 100 players on; ranked #8,170 of every public Rust server, the top 37%. It last wiped 2d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 2
#8,170ranktop 37% · #1183 in NA
2d agolast wipebiweekly schedule
7d 20hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608023:0008:0017:0001:0010:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 37% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

11.6 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 11d 2hMon 9 Nov, 00:39 UTC
  3. 25d 2hMon 23 Nov, 00:39 UTC
  4. 35d 20hThu 3 Dec, 19:00 UTCFW
  5. 39d 2hMon 7 Dec, 00:39 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctWed 14 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:39 UTC2d ago 2 – running 0
Wed 14 Oct, 11:27 UTC14d ago 0 – 11.6 days 0
Mon 21 Sep, 19:22 UTC37d ago 2 halved by day 1 22.7 days 0
Sun 20 Sep, 19:30 UTC38d ago 2 – 1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average249/2000
  2. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average102/200
  3. Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 35 on average32/200
  4. LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 15 on average16/35
  5. ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average10/100
  6. [US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 6 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

On what schedule does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments wipe?

The prediction for Survival Haven | Vanilla+ PvE | PvE/PvP Monuments follows its tag, because too few of its wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 2 days 20 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

About the server

Does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments hold a steady frame rate?

Server fps averaged 57 over 48 hours; the lowest reading was 54. Buildings, deployables and the rest took the entity count as high as 106,102. It drew as much as 4,089 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Survival Haven | Vanilla+ PvE | PvE/PvP Monuments. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Survival Haven | Vanilla+ PvE | PvE/PvP Monuments, and is it online?

At the time of this check Survival Haven | Vanilla+ PvE | PvE/PvP Monuments is online. Going by the uptime figure it gives, its last restart was around 1 hours ago. It spent 48 of the last 7 full days' 168 hours up, 29% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments sit?

Its region code is us5, and Survival Haven | Vanilla+ PvE | PvE/PvP Monuments lists itself in North America using its NA tag. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 91.229.114.45:28051.

Tags

Which meanings sit behind the tags on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $rus5 (Region code): Region code: us5; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Its browser listing sits under North America are what Survival Haven | Vanilla+ PvE | PvE/PvP Monuments publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments turn up among the Rust Insights lists and filters?

These Rust Insights lists include Survival Haven | Vanilla+ PvE | PvE/PvP Monuments: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Population history

How many players are on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments right now, and how does that number move?

At the time of this refresh, Survival Haven | Vanilla+ PvE | PvE/PvP Monuments holds 0 players on 100 slots. The seven-day average is 0 players, and the highest point in that week was 2.

How does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments compare with other Rust servers in the ranking?

On the seven-day player-hours measure, Survival Haven | Vanilla+ PvE | PvE/PvP Monuments is #8,170, in the top 37% of all ranked servers and #1,183 in North America.

Rules and settings

How is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments configured, and what rules apply?

No gather rate appears in the name of Survival Haven | Vanilla+ PvE | PvE/PvP Monuments. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

The game generates the map on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments: procedural, size 4,250, seed 1759381418. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?

To connect, start Rust and enter client.connect 91.229.114.45:28051 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://survivalhaven.tebex.io/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$rus5
Region code Region code: us5.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.