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Rust Insights

Server profile · NA · us5

My Untitled Rust Server

Online, with 0 of 1000 players on; ranked #11,545 of every public Rust server, the top 52%. It last wiped 17h ago.

Filed under vanillamoddedoxide
Launch Rust and join Website
0/ 1000 players now 0% full
07-day averagepeak 2
#11,545ranktop 52% · #1351 in NA
17h agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.511.5222:0007:0016:0001:0010:0020:00Wiped Tue 27 Oct, 22:36 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
02040608022:0007:0016:0001:0010:0020:00Wiped Tue 27 Oct, 22:36 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 52% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

19.5 days usual gap between real wipes
67% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 7 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:36 UTC23h ago – – running 0
Wed 7 Oct, 07:42 UTC21d ago 0 – 20.6 days 0
Thu 17 Sep, 20:06 UTC41d ago 2 halved by day 1 19.5 days 0
Wed 16 Sep, 21:26 UTC42d ago 2 – 0.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average36/100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average35/50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average7/100
  4. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average15/175
  5. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average17/150
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average9/90

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at My Untitled Rust Server?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.

On what schedule does My Untitled Rust Server wipe?

No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 17 hours ago.

About the server

How well does My Untitled Rust Server perform?

The 48-hour average for server fps is 60, and 58 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 47,533. Memory use peaked at 2,144 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is My Untitled Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what My Untitled Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.

Has My Untitled Rust Server stayed online, and is it up now?

My Untitled Rust Server is currently reachable and online. About 15 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for My Untitled Rust Server?

Its region code is us5, and My Untitled Rust Server lists itself in North America using its NA tag. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 91.229.114.45:28027 is where it answers.

Server tags

Which meanings sit behind the tags on My Untitled Rust Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $rus5 (Region code): us5 is the server's region code; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): The server browser files this server under North America are what My Untitled Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does My Untitled Rust Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include My Untitled Rust Server: Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population history

How many players are on My Untitled Rust Server right now?

My Untitled Rust Server shows 0 players at the moment, against 1,000 slots. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 04:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does My Untitled Rust Server place?

On the seven-day player-hours measure, My Untitled Rust Server is #11,545, in the top 52% of all ranked servers and #1,351 in North America.

Rules and settings

What are the settings and rules for My Untitled Rust Server?

No gather rate appears in the name of My Untitled Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

What is the map on My Untitled Rust Server?

My Untitled Rust Server runs a procedural map of size 4,096 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.

Join

How can you get onto My Untitled Rust Server?

To connect, start Rust and enter client.connect 91.229.114.45:28027 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://cdn2.mapstr.gg/9007a824/LostDesertV1.map.

The small print

Server tags

What each one means.

Published as mp1000,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1000
Max players 1,000 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$rus5
Region code us5 is the server's region code.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.