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Live edition34,720 playing on 11,597 servers

Rust Insights

Server profile · NA · us5

Server hosted by Physgun.com

Online, with 0 of 50 players on; ranked #4,369 of every public Rust server, the top 20%. It last wiped 5d ago.

Filed under vanillamoddedoxide
Launch Rust and join
0/ 50 players now 0% full
17-day averagepeak 4
#4,369ranktop 20% · #738 in NA
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510007:0016:0001:0010:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct22 Oct28 Oct

Note: Top 20% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

24.9 days usual gap between real wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:18 UTC5d ago 4 – running 0
Sun 27 Sep, 22:39 UTC30d ago 2 halved by day 4 24.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 38 on average36/100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average14/50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average7/100
  4. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average10/175
  5. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average4/150
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average8/90

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Server hosted by Physgun.com?

The average busiest point of its recent wipes was 3 players. 2 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 4.

On what schedule does Server hosted by Physgun.com wipe?

Too few wipes are on record for Server hosted by Physgun.com to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 5 days 10 hours have passed since its current world was created.

About the server

How well does Server hosted by Physgun.com perform?

Average server fps over the last 48 hours was 65, with a floor of 51. At its highest the entity count reached 111,599: buildings, deployables and everything else. The highest memory figure was 4,374 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Server hosted by Physgun.com?

Rust network protocol 2635 and build 168909 on Linux is what Server hosted by Physgun.com runs. You can only join if your game is on the same protocol; Steam handles that update.

Has Server hosted by Physgun.com stayed online, and is it up now?

Server hosted by Physgun.com is currently reachable and online. Going by the uptime figure it gives, its last restart was around 39 minutes ago. It spent 125 of the last 7 full days' 168 hours up, 74% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does Server hosted by Physgun.com sit?

Its region code is us5, and Server hosted by Physgun.com lists itself in North America using its NA tag. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 91.229.114.45:28015.

Server tags

Which meanings sit behind the tags on Server hosted by Physgun.com?

These tags come from Server hosted by Physgun.com and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rus5 (Region code): Region code: us5; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Its browser listing sits under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Server hosted by Physgun.com turn up among the Rust Insights lists and filters?

These Rust Insights lists include Server hosted by Physgun.com: Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on Server hosted by Physgun.com right now, and how does that number move?

At the time of this refresh, Server hosted by Physgun.com holds 0 players on 50 slots. The seven-day average is 1 players, and the highest point in that week was 4. Look at the last 48 hours and the peak hour is 04:00 UTC, at 3 players on average.

How does Server hosted by Physgun.com compare with other Rust servers in the ranking?

Server hosted by Physgun.com holds #4,369 for player hours over the last seven days, #738 in North America and in the top 20% of all ranked servers.

Rules and settings

What settings and rules apply on Server hosted by Physgun.com?

No gather rate appears in the name of Server hosted by Physgun.com. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on Server hosted by Physgun.com?

Size 4,300 and seed 308994512 define the procedural map on Server hosted by Physgun.com, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to Server hosted by Physgun.com?

Open the console with F1 in Rust and enter client.connect 91.229.114.45:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.