Server profile · NA · us5
Server hosted by Physgun.com
Online, with 0 of 50 players on; ranked #4,369 of every public Rust server, the top 20%. It last wiped 5d ago.
Online NA · us5 91.229.114.45:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 20% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:18 UTC5d ago | 4 | – | running | 0 |
| Sun 27 Sep, 22:39 UTC30d ago | 2 | halved by day 4 | 24.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Server hosted by Physgun.com?
The average busiest point of its recent wipes was 3 players. 2 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 4.
On what schedule does Server hosted by Physgun.com wipe?
Too few wipes are on record for Server hosted by Physgun.com to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 5 days 10 hours have passed since its current world was created.
About the server
How well does Server hosted by Physgun.com perform?
Average server fps over the last 48 hours was 65, with a floor of 51. At its highest the entity count reached 111,599: buildings, deployables and everything else. The highest memory figure was 4,374 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on Server hosted by Physgun.com?
Rust network protocol 2635 and build 168909 on Linux is what Server hosted by Physgun.com runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Server hosted by Physgun.com stayed online, and is it up now?
Server hosted by Physgun.com is currently reachable and online. Going by the uptime figure it gives, its last restart was around 39 minutes ago. It spent 125 of the last 7 full days' 168 hours up, 74% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does Server hosted by Physgun.com sit?
Its region code is us5, and Server hosted by Physgun.com lists itself in North America using its NA tag. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 91.229.114.45:28015.
Server tags
Which meanings sit behind the tags on Server hosted by Physgun.com?
These tags come from Server hosted by Physgun.com and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rus5 (Region code): Region code: us5; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Its browser listing sits under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Server hosted by Physgun.com turn up among the Rust Insights lists and filters?
These Rust Insights lists include Server hosted by Physgun.com: Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on Server hosted by Physgun.com right now, and how does that number move?
At the time of this refresh, Server hosted by Physgun.com holds 0 players on 50 slots. The seven-day average is 1 players, and the highest point in that week was 4. Look at the last 48 hours and the peak hour is 04:00 UTC, at 3 players on average.
How does Server hosted by Physgun.com compare with other Rust servers in the ranking?
Server hosted by Physgun.com holds #4,369 for player hours over the last seven days, #738 in North America and in the top 20% of all ranked servers.
Rules and settings
What settings and rules apply on Server hosted by Physgun.com?
No gather rate appears in the name of Server hosted by Physgun.com. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.
Which map is live on Server hosted by Physgun.com?
Size 4,300 and seed 308994512 define the procedural map on Server hosted by Physgun.com, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How do you connect to Server hosted by Physgun.com?
Open the console with F1 in Rust and enter client.connect 91.229.114.45:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.