Server profile
Mauri's Test Server
Online, with 0 of 100 players on; ranked #12,667 of every public Rust server, the top 57%. It makes a new world every few hours rather than wiping.
Online 91.229.114.2:28031 checked 5m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:50 UTC1d ago | – | – | – | 0 |
| Sat 24 Oct, 05:41 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 04:29 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 01:07 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 23:53 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 00:17 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 22:18 UTC5d ago | – | – | – | 0 |
| Wed 14 Oct, 22:41 UTC13d ago | 0 | – | 8 days | 0 |
| Sat 3 Oct, 16:39 UTC25d ago | 2 | halved by day 2 | 11.3 days | 0 |
| Thu 1 Oct, 02:43 UTC27d ago | 1 | halved by day 1 | 2.6 days | 0 |
| Tue 29 Sep, 00:08 UTC29d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Mon 28 Sep, 03:37 UTC30d ago | 1 | – | 0.9 days | 0 |
| Sat 26 Sep, 10:26 UTC32d ago | 1 | – | 1.7 days | 0 |
| Wed 23 Sep, 02:05 UTC35d ago | 1 | halved by day 1 | 3.3 days | 0 |
| Tue 22 Sep, 03:06 UTC36d ago | 1 | – | 1 days | 0 |
| Sun 20 Sep, 00:01 UTC38d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Sat 19 Sep, 04:43 UTC39d ago | 1 | – | 0.8 days | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Mauri's Test Server wipe, and on which day?
No wipe schedule is kept on Mauri's Test Server; the world is remade every few hours instead, and those resets do not count as wipes.
About the server
Does Mauri's Test Server hold a steady frame rate?
Average server fps over the last 48 hours was 60, with a floor of 60. At its highest the entity count reached 28,189: buildings, deployables and everything else. The highest memory figure was 1,817 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Mauri's Test Server on?
Rust network protocol 2635 and build 168909 on Linux is what Mauri's Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Mauri's Test Server, and is it online?
At the time of this check Mauri's Test Server is online. Going by the uptime figure it gives, its last restart was around 37 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 17 September 2026.
In which location does Mauri's Test Server sit?
A region is not published by Mauri's Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 91.229.114.2:28031.
Lists and tags
How should you read the tags listed for Mauri's Test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Mauri's Test Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Mauri's Test Server?
Mauri's Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on Mauri's Test Server right now?
Mauri's Test Server shows 0 players at the moment, against 100 slots. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 03:00 UTC, at 0 players on average.
Where does Mauri's Test Server sit in the rankings?
Player hours over seven days put Mauri's Test Server at #12,667, within the top 57% of the ranked field.
Settings and rules
How is Mauri's Test Server configured, and what rules apply?
No gather rate appears in the name of Mauri's Test Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Mauri's Test Server?
A procedural map of size 4,000 is what Mauri's Test Server runs, generated by the game. The name of its map reads: Custom Map.
How to join
How can you get onto Mauri's Test Server?
To connect, start Rust and enter client.connect 91.229.114.2:28031 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://thelastofrust.com is its website.