Server profile · NA · us5
Server hosted by Physgun.com
Online, with 0 of 100 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 1d ago.
Online NA · us5 91.229.114.24:28055 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Tuesday 3 November, 19:08 UTC, in 5d 17h. Every Tuesday at 19:08 UTC · high confidence
Coming wipes
- 5d 17hTue 3 Nov, 19:08 UTC
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 12d 17hTue 10 Nov, 19:08 UTC
- 19d 17hTue 17 Nov, 19:08 UTC
- 26d 17hTue 24 Nov, 19:08 UTC
- 33d 17hTue 1 Dec, 19:08 UTC
- 35d 17hThu 3 Dec, 19:00 UTCFW
- 40d 17hTue 8 Dec, 19:08 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:08 UTC1d ago | – | – | running | 0 |
| Tue 20 Oct, 19:09 UTC8d ago | 0 | – | 7 days | 0 |
| Tue 13 Oct, 19:09 UTC15d ago | 0 | – | 7 days | 0 |
| Tue 6 Oct, 19:12 UTC22d ago | 0 | – | 7 days | 0 |
| Tue 29 Sep, 19:10 UTC29d ago | 0 | – | 7 days | 0 |
| Tue 22 Sep, 19:09 UTC36d ago | 0 | – | 7 days | 0 |
| Tue 15 Sep, 19:14 UTC43d ago | 0 | – | 7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Server hosted by Physgun.com, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
How often does Server hosted by Physgun.com wipe, and on which day?
The wipe rhythm on Server hosted by Physgun.com is every Tuesday at 19:08 UTC. Tuesday 3 November at 19:08 UTC is when the next wipe is due. The world you are playing on now was made 30 hours ago.
Server details
What does performance look like on Server hosted by Physgun.com?
Server fps averaged 38 over 48 hours; the lowest reading was 30. The world held a peak of 73,228 entities, counting buildings, deployables and all the rest. It drew as much as 3,829 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does Server hosted by Physgun.com currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Server hosted by Physgun.com. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Server hosted by Physgun.com, and is it up at the moment?
Server hosted by Physgun.com is currently reachable and online. The uptime it reports puts the last restart at about 29 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does Server hosted by Physgun.com sit?
The NA tag places Server hosted by Physgun.com in North America, and the region code it carries is us5. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 91.229.114.24:28055.
Server tags
Which meanings sit behind the tags on Server hosted by Physgun.com?
These tags come from Server hosted by Physgun.com and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $rus5 (Region code): Region code: us5; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): The server browser files this server under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Server hosted by Physgun.com?
The Rust Insights lists that carry Server hosted by Physgun.com are Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
What does the population of Server hosted by Physgun.com look like?
Server hosted by Physgun.com shows 0 players at the moment, against 100 slots. Its average over seven days comes to 0 players.
How does Server hosted by Physgun.com compare with other Rust servers in the ranking?
Server hosted by Physgun.com holds #15,349 for player hours over the last seven days, #1,520 in North America and in the top 69% of all ranked servers.
Settings and rules
What are the settings and rules for Server hosted by Physgun.com?
No gather rate appears in the name of Server hosted by Physgun.com. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.
What is the map on Server hosted by Physgun.com?
Size 3,500 and seed 5555 define the procedural map on Server hosted by Physgun.com, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to Server hosted by Physgun.com?
Type client.connect 91.229.114.24:28055 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.