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Live edition55,398 playing on 11,709 servers

Rust Insights

Server profile · NA · us5

The fam

Online, with 0 of 50 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 14d ago.

Filed under vanillamoddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,338ranktop 69% · #1508 in NA
14d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608011:0020:0005:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

15 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctThu 8 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:06 UTC14d ago 0 – running 0
Thu 8 Oct, 18:49 UTC20d ago 0 – 5.7 days 0
Mon 14 Sep, 11:10 UTC44d ago 3 halved by day 2 24.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average16/100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average10/50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average4/100
  4. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average3/150
  5. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average2/175
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does The fam look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.

When does The fam wipe, and how often?

There is no next wipe to predict: The fam wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 14 days 23 hours have passed since its current world was created.

Server

What does performance look like on The fam?

Server fps averaged 55 over 48 hours; the lowest reading was 55. Buildings, deployables and the rest took the entity count as high as 109,217. Memory use peaked at 7,100 MB. A climbing entity count and low fps are what players experience as lag.

On what version does The fam currently run?

The Rust build is network protocol 2634 and build 167781, running on Linux, for The fam. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is The fam, and is it up at the moment?

Right now The fam is up and running. Going by the uptime figure it gives, its last restart was around 14 days 21 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does The fam run from?

Its region code is us5, and The fam lists itself in North America using its NA tag. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 91.229.114.24:28019.

Lists and tags

What is meant by each tag on The fam?

When the game's server browser reads The fam, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rus5 (Region code): Region code: us5; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): The server browser files this server under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does The fam appear?

The Rust Insights lists that carry The fam are Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on The fam right now?

Of its 50 slots, The fam currently has 0 filled. Across the past week the mean was 0 players.

How does The fam compare with other Rust servers in the ranking?

In North America, The fam is #1,508; across all ranked servers it is #15,338 on seven-day player hours, in the top 69%.

Map and rules

How is The fam configured, and what rules apply?

The name of The fam does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

What is the map on The fam?

Size 4,000 and seed 1722427781 define the procedural map on The fam, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join The fam?

Type client.connect 91.229.114.24:28019 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.