Server profile · NA · us5
Fallen Dev Server
Offline, with 0 of 8 players on; ranked #15,327 of every public Rust server, the top 70%. It last wiped 25d ago.
Offline NA · us5 91.229.114.221:28079 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Fallen Dev Server wipe, and on which day?
Too few wipes are on record for Fallen Dev Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 1 hours ago.
Server
On what version does Fallen Dev Server currently run?
Running on Linux, Fallen Dev Server is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Fallen Dev Server, and is it online?
The last sighting of Fallen Dev Server was 11 days 16 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 4 October 2026 is when Rust Insights first saw it.
What location is listed for Fallen Dev Server?
Its region code is us5, and Fallen Dev Server lists itself in North America using its NA tag. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 91.229.114.221:28079.
Tags
Which meanings sit behind the tags on Fallen Dev Server?
These tags come from Fallen Dev Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus5 (Region code): us5 is the server's region code; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Find it in the browser under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Fallen Dev Server turn up among the Rust Insights lists and filters?
Fallen Dev Server appears among the following Rust Insights lists: Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Fallen Dev Server look like?
The last time Fallen Dev Server was seen online was 11 days 16 hours ago, and it is offline now.
In the ranking of Rust servers, where does Fallen Dev Server place?
On the seven-day player-hours measure, Fallen Dev Server is #15,327, in the top 70% of all ranked servers and #1,560 in North America.
Map and rules
How is Fallen Dev Server configured, and what rules apply?
Nothing about gather rate is given in the name of Fallen Dev Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Which map is live on Fallen Dev Server?
The game generates the map on Fallen Dev Server: procedural, size 1,500, seed 1234567. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to Fallen Dev Server?
Type client.connect 91.229.114.221:28079 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
