Server profile · NA · us5
Server hosted by Physgun.com
Online, with 0 of 100 players on; ranked #8,246 of every public Rust server, the top 37%. It last wiped 24d ago.
Online NA · us5 91.229.114.221:28071 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:15 UTC24d ago | 1 | – | running | 0 |
| Wed 30 Sep, 21:49 UTC27d ago | 1 | halved by day 1 | 3.3 days | 1 |
| Fri 25 Sep, 00:19 UTC33d ago | 2 | – | 5.9 days | 0 |
| Thu 24 Sep, 15:40 UTC33d ago | 2 | – | 0.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Server hosted by Physgun.com look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.
How often does Server hosted by Physgun.com wipe, and on which day?
No next wipe can be predicted for Server hosted by Physgun.com, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days ago.
Server details
Does Server hosted by Physgun.com hold a steady frame rate?
Average server fps over the last 48 hours was 30, with a floor of 30. Buildings, deployables and the rest took the entity count as high as 89,062. Memory use peaked at 3,413 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does Server hosted by Physgun.com currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Server hosted by Physgun.com. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Server hosted by Physgun.com, and is it up at the moment?
Server hosted by Physgun.com is currently reachable and online. About 32 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 24 September 2026.
In which location does Server hosted by Physgun.com sit?
Its region code is us5, and Server hosted by Physgun.com lists itself in North America using its NA tag. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 91.229.114.221:28071.
Server tags
How should you read the tags listed for Server hosted by Physgun.com?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $rus5 (Region code): us5 is the server's region code; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Find it in the browser under North America are what Server hosted by Physgun.com publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Server hosted by Physgun.com turn up among the Rust Insights lists and filters?
These Rust Insights lists include Server hosted by Physgun.com: Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Server hosted by Physgun.com look like?
Of its 100 slots, Server hosted by Physgun.com currently has 0 filled. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 18:00 UTC, with an average of 1 players.
How does Server hosted by Physgun.com compare with other Rust servers in the ranking?
In North America, Server hosted by Physgun.com is #1,187; across all ranked servers it is #8,246 on seven-day player hours, in the top 37%.
Settings and rules
What settings and rules apply on Server hosted by Physgun.com?
No gather rate appears in the name of Server hosted by Physgun.com. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.
What is the map on Server hosted by Physgun.com?
Size 3,600 and seed 1337 define the procedural map on Server hosted by Physgun.com, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.
Join
What is the way to join Server hosted by Physgun.com?
Open the console with F1 in Rust and enter client.connect 91.229.114.221:28071. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.