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Live edition34,878 playing on 11,611 servers

Rust Insights

Server profile · NA · us5

Server hosted by Physgun.com

Online, with 0 of 100 players on; ranked #8,246 of every public Rust server, the top 37%. It last wiped 24d ago.

Filed under vanillamoddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak 2
#8,246ranktop 37% · #1187 in NA
24d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5205:0014:0023:0008:0017:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304005:0014:0023:0008:0017:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Note: Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctWed 30 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:15 UTC24d ago 1 – running 0
Wed 30 Sep, 21:49 UTC27d ago 1 halved by day 1 3.3 days 1
Fri 25 Sep, 00:19 UTC33d ago 2 – 5.9 days 0
Thu 24 Sep, 15:40 UTC33d ago 2 – 0.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 38 on average42/100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average23/50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average18/100
  4. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average14/175
  5. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average11/150
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average7/90

The short version

Quick answers

From the figures on this page.

Wipe days

What does Server hosted by Physgun.com look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

How often does Server hosted by Physgun.com wipe, and on which day?

No next wipe can be predicted for Server hosted by Physgun.com, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days ago.

Server details

Does Server hosted by Physgun.com hold a steady frame rate?

Average server fps over the last 48 hours was 30, with a floor of 30. Buildings, deployables and the rest took the entity count as high as 89,062. Memory use peaked at 3,413 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Server hosted by Physgun.com currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Server hosted by Physgun.com. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Server hosted by Physgun.com, and is it up at the moment?

Server hosted by Physgun.com is currently reachable and online. About 32 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 24 September 2026.

In which location does Server hosted by Physgun.com sit?

Its region code is us5, and Server hosted by Physgun.com lists itself in North America using its NA tag. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 91.229.114.221:28071.

Server tags

How should you read the tags listed for Server hosted by Physgun.com?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $rus5 (Region code): us5 is the server's region code; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Find it in the browser under North America are what Server hosted by Physgun.com publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Server hosted by Physgun.com turn up among the Rust Insights lists and filters?

These Rust Insights lists include Server hosted by Physgun.com: Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of Server hosted by Physgun.com look like?

Of its 100 slots, Server hosted by Physgun.com currently has 0 filled. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 18:00 UTC, with an average of 1 players.

How does Server hosted by Physgun.com compare with other Rust servers in the ranking?

In North America, Server hosted by Physgun.com is #1,187; across all ranked servers it is #8,246 on seven-day player hours, in the top 37%.

Settings and rules

What settings and rules apply on Server hosted by Physgun.com?

No gather rate appears in the name of Server hosted by Physgun.com. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

What is the map on Server hosted by Physgun.com?

Size 3,600 and seed 1337 define the procedural map on Server hosted by Physgun.com, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.

Join

What is the way to join Server hosted by Physgun.com?

Open the console with F1 in Rust and enter client.connect 91.229.114.221:28071. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$rus5
Region code us5 is the server's region code.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.