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Live edition34,835 playing on 11,681 servers

Rust Insights

Server profile · NA

DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub

Online, with 0 of 200 players on; ranked #15,358 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under monthly wipes moddedcarbonpremium
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 200 players now 0% full
07-day averagepeak –
#15,358ranktop 69% · #1518 in NA
27d agolast wipemonthly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020004:0013:0022:0007:0016:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW27d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average6/15
  2. [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average3/100
  3. The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average1/100
  4. NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 3 on average0/16
  5. Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 3 on average0/16
  6. Paradise US 5X | Free Heli & Planes | Builds | Raidable BasesNA · groups of 8+ · 5x · monthly · 1 on average1/44

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub look like once wipe day arrives?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub wipe, and on which day?

The only wipe on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 9 hours ago. Wipes run monthly, as its tags say.

Server details

Does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub hold a steady frame rate?

Server fps averaged 120 over 48 hours; the lowest reading was 120. The world held a peak of 20,954 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,240 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

The Rust build is network protocol 2635 and build 168909, running on Linux, for DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub. You can only join if your game is on the same protocol; Steam handles that update.

Has DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub stayed online, and is it up now?

Right now DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub is up and running. About 5 days 10 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub sit?

With its NA tag, DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub lists itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 91.229.114.207:28023.

Server tags

How should you read the tags listed for DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

These tags come from DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; ^q (Premium): Joining requires premium status in Rust; NA (North America): Its browser listing sits under North America; sc1 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; rustmaps (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub appears among the following Rust Insights lists: Modded Rust servers, explained, Aim training servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

What does the population of DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub look like?

DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub shows 0 players at the moment, against 200 slots. A seven-day average of 0 players puts the last week in context.

Where does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub sit in the rankings?

In North America, DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub is #1,518; across all ranked servers it is #15,358 on seven-day player hours, in the top 69%.

Map and rules

How is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub configured, and what rules apply?

No gather rate appears in the name of DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Joining requires premium status in Rust. The server has Valve's VAC anti-cheat switched on.

Which map is live on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

Size 5,000, custom map, DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub: the file is published and can be downloaded from this page.

Connecting

How can you get onto DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

Type client.connect 91.229.114.207:28023 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Joining requires premium status in Rust. Its website can be found at https://www.dadcorerust.com/.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,NA,^q,gmrust,cs168909,sc1,ts8,rustmaps

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players It holds 200 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.
^q
Premium Joining requires premium status in Rust.

Region

NA
North America Its browser listing sits under North America.

Other

sc1
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.
rustmaps
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.