Server profile · NA · us5
[US] Mello Rust | Vanilla Bi-weekly
Online, with 0 of 50 players on; ranked #7,871 of every public Rust server, the top 35%. It last wiped 1d ago.
Online NA · us5 91.229.114.140:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 12d 23hWed 11 Nov, 05:05 UTC
- 26d 23hWed 25 Nov, 05:05 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
- 40d 23hWed 9 Dec, 05:05 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 05:05 UTC1d ago | – | – | running | 0 |
| Thu 15 Oct, 00:07 UTC14d ago | 1 | halved by day 1 | 13.2 days | 1 |
| Thu 8 Oct, 00:07 UTC21d ago | 2 | halved by day 4 | 7 days | 0 |
| Fri 2 Oct, 18:35 UTC26d ago | 1 | halved by day 1 | 5.2 days | 0 |
| Fri 2 Oct, 06:08 UTC26d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 00:07 UTC35d ago | 0 | – | 8.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at [US] Mello Rust | Vanilla Bi-weekly?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.
How often does [US] Mello Rust | Vanilla Bi-weekly wipe, and on which day?
Its tag sets the prediction: too few wipes on [US] Mello Rust | Vanilla Bi-weekly are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 24 hours have passed since its current world was created. According to its tags, wipes come every two weeks.
Server details
How well does [US] Mello Rust | Vanilla Bi-weekly perform?
Average server fps over the last 48 hours was 58, with a floor of 20. The world held a peak of 88,656 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,900 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is [US] Mello Rust | Vanilla Bi-weekly on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for [US] Mello Rust | Vanilla Bi-weekly. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is [US] Mello Rust | Vanilla Bi-weekly, and is it up at the moment?
Right now [US] Mello Rust | Vanilla Bi-weekly is up and running. About 22 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
Where does [US] Mello Rust | Vanilla Bi-weekly run from?
The NA tag places [US] Mello Rust | Vanilla Bi-weekly in North America, and the region code it carries is us5. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 91.229.114.140:28015 is where it answers.
Server tags
How should you read the tags listed for [US] Mello Rust | Vanilla Bi-weekly?
These tags come from [US] Mello Rust | Vanilla Bi-weekly and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rus5 (Region code): Region code: us5; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): Find it in the browser under North America; sc1 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does [US] Mello Rust | Vanilla Bi-weekly turn up among the Rust Insights lists and filters?
[US] Mello Rust | Vanilla Bi-weekly appears among the following Rust Insights lists: Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Population
How many players are on [US] Mello Rust | Vanilla Bi-weekly right now, and how does that number move?
At the time of this refresh, [US] Mello Rust | Vanilla Bi-weekly holds 0 players on 50 slots. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 22:00 UTC, at 1 players on average.
Where does [US] Mello Rust | Vanilla Bi-weekly sit in the rankings?
[US] Mello Rust | Vanilla Bi-weekly holds #7,871 for player hours over the last seven days, #1,147 in North America and in the top 35% of all ranked servers.
Rules and settings
How is [US] Mello Rust | Vanilla Bi-weekly configured, and what rules apply?
No gather rate appears in the name of [US] Mello Rust | Vanilla Bi-weekly. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.
What is the map on [US] Mello Rust | Vanilla Bi-weekly?
Size 3,500 and seed 1730058098 define the procedural map on [US] Mello Rust | Vanilla Bi-weekly, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto [US] Mello Rust | Vanilla Bi-weekly?
Open the console with F1 in Rust and enter client.connect 91.229.114.140:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.