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Live edition103,131 playing on 11,899 servers

Rust Insights

Server profile · NA · us5

After The Fallout

Online, with 0 of 100 players on; ranked #6,205 of every public Rust server, the top 28%. It last wiped 10d ago.

Filed under monthly wipes moddedcarbonsoftcore
Launch Rust and join
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 2
#6,205ranktop 28% · #999 in NA
10d agolast wipemonthly schedule
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Note: Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

1.9 days usual gap between real wipes
67% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctMon 19 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 22:24 UTC8d ago 1 – running 0
Mon 19 Oct, 01:24 UTC10d ago 1 – 1.9 days 0
Fri 16 Oct, 17:57 UTC13d ago 2 held half 2.3 days 0
Thu 15 Oct, 01:12 UTC14d ago 1 – 1.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] WOLFPACK.GG 1000x [No BPs | Kits | Shop | TP | VIP]NA · groups of 100+ · 1000x · monthly · 2 on average2/200
  2. Rusty Tugboat | 5x | 5 limit | Tugboats | Skilltree | Shared BPNA · groups of 8+ · 5x · monthly · 2 on average3/100
  3. Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 139 on average77/200
  4. Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 19 on average10/200
  5. SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average2/100
  6. Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 2 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does After The Fallout look like once wipe day arrives?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does After The Fallout wipe?

The only wipe on After The Fallout is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 10 days 16 hours have passed since its current world was created. The tags put wipes at monthly.

About the server

How well does After The Fallout perform?

Server fps averaged 58 over 48 hours; the lowest reading was 50. At its highest the entity count reached 113,455: buildings, deployables and everything else. Memory use peaked at 5,120 MB. A climbing entity count and low fps are what players experience as lag.

On what version does After The Fallout currently run?

Running on Linux, After The Fallout is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for After The Fallout, and is it online?

Right now After The Fallout is up and running. About 41 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 15 October 2026.

In which location does After The Fallout sit?

Its region code is us5, and After The Fallout lists itself in North America using its NA tag. Rust Insights reports the location a server declares, not the physical place of the machine. 91.229.114.137:28095 is where it answers.

Tags

How should you read the tags listed for After The Fallout?

These tags come from After The Fallout and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus5 (Region code): The region code reads us5; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^s (Softcore): Part of the inventory stays with you on death, under Facepunch's easier mode; ^i (Battlefield): Kits and high rates make for fast PvP; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): Its browser listing sits under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature After The Fallout?

After The Fallout appears among the following Rust Insights lists: Modded Rust servers, explained, Battlefield Rust servers, with figures and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population history

What does the population of After The Fallout look like?

Of its 100 slots, After The Fallout currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 2. The busiest point of the last 48 hours fell at 09:00 UTC, averaging 1 players.

Where does After The Fallout sit in the rankings?

After The Fallout holds #6,205 for player hours over the last seven days, #999 in North America and in the top 28% of all ranked servers.

Settings and rules

What settings and rules apply on After The Fallout?

No gather rate appears in the name of After The Fallout. No group limit is set, so the game's default of 8 players applies. softcore is the game mode, An easier mode from Facepunch: part of your loot is kept. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on After The Fallout?

After The Fallout runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

Join

What is the way to join After The Fallout?

Type client.connect 91.229.114.137:28095 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,^z,^y,^m,^s,^i,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rus5
Region code The region code reads us5.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^s
Softcore Part of the inventory stays with you on death, under Facepunch's easier mode.

Gameplay

^i
Battlefield Kits and high rates make for fast PvP.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.