Skip to the story

Live edition62,312 playing on 11,738 servers

Rust Insights

Server profile · NA · us5

Server hosted by Physgun.com

Online, with 0 of 100 players on; ranked #6,626 of every public Rust server, the top 30%. It last wiped 2d ago.

Filed under vanillamoddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak 1
#6,626ranktop 30% · #1044 in NA
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608012:0021:0006:0015:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.8 days usual gap between real wipes
67% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 27 OctTue 20 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:39 UTC2d ago 1 – running 0
Tue 20 Oct, 08:28 UTC9d ago 1 halved by day 1 6.7 days 0
Mon 12 Oct, 14:23 UTC16d ago 1 halved by day 3 7.8 days 0
Fri 2 Oct, 08:24 UTC27d ago 1 halved by day 7 10.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average14/100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average5/50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average4/100
  4. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average2/150
  5. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average3/175
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Server hosted by Physgun.com?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 3.

On what schedule does Server hosted by Physgun.com wipe?

There is no next wipe to predict: Server hosted by Physgun.com wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 2 days 10 hours ago.

Server

How well does Server hosted by Physgun.com perform?

Average server fps over the last 48 hours was 60, with a floor of 57. Buildings, deployables and the rest took the entity count as high as 49,281. It drew as much as 2,248 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Server hosted by Physgun.com on?

Running on Linux, Server hosted by Physgun.com is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has Server hosted by Physgun.com stayed online, and is it up now?

At the time of this check Server hosted by Physgun.com is online. About 2 days 9 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 164 of 168 hours up, or 98% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Server hosted by Physgun.com run from?

The NA tag places Server hosted by Physgun.com in North America, and the region code it carries is us5. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 91.229.114.137:28071 is where it answers.

Server tags

Which meanings sit behind the tags on Server hosted by Physgun.com?

When the game's server browser reads Server hosted by Physgun.com, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus5 (Region code): Region code: us5; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Server hosted by Physgun.com appear?

Server hosted by Physgun.com appears among the following Rust Insights lists: Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

What does the population of Server hosted by Physgun.com look like?

Of its 100 slots, Server hosted by Physgun.com currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 03:00 UTC, at 1 players on average.

Where does Server hosted by Physgun.com sit in the rankings?

Server hosted by Physgun.com holds #6,626 for player hours over the last seven days, #1,044 in North America and in the top 30% of all ranked servers.

Rules and settings

What settings and rules apply on Server hosted by Physgun.com?

The name of Server hosted by Physgun.com does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

Which map is live on Server hosted by Physgun.com?

Server hosted by Physgun.com runs a procedural map of size 3,000 with seed 1014, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join Server hosted by Physgun.com?

To connect, start Rust and enter client.connect 91.229.114.137:28071 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.