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Rust Insights

Server profile · NA · us5

[US] Fallen Rust - PvP Aimtrain

Offline, with 0 of 50 players on; ranked #15,284 of every public Rust server, the top 69%. It last wiped 9d ago.

Filed under vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,284ranktop 69% · #1496 in NA
9d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep3 Oct10 Oct16 Oct23 Oct30 Oct

Note: Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.1 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctSat 3 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 22:20 UTC9d ago 1 – running 0
Sat 3 Oct, 00:39 UTC27d ago 1 halved by day 2 17.9 days 0
Sat 26 Sep, 18:06 UTC33d ago 1 halved by day 2 6.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average2/10
  2. [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average6/100
  3. NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 3 on average0/16
  4. Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 3 on average0/16
  5. The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average2/100
  6. [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 32 on average40/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does [US] Fallen Rust - PvP Aimtrain look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.

When does [US] Fallen Rust - PvP Aimtrain wipe, and how often?

[US] Fallen Rust - PvP Aimtrain wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 9 days 3 hours have passed since its current world was created.

Server

What Rust version is live on [US] Fallen Rust - PvP Aimtrain?

Rust network protocol 2634 and build 167781 on Linux is what [US] Fallen Rust - PvP Aimtrain runs. The same protocol is required to join, and Steam takes care of updating it.

Has [US] Fallen Rust - PvP Aimtrain stayed online, and is it up now?

Offline at the moment, [US] Fallen Rust - PvP Aimtrain was last seen 2 days 13 hours ago. The last 7 full days gave 109 of 168 hours up, or 65% of the time. The first record Rust Insights has of it is 26 September 2026.

What location is listed for [US] Fallen Rust - PvP Aimtrain?

Its region code is us5, and [US] Fallen Rust - PvP Aimtrain lists itself in North America using its NA tag. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 91.229.114.137:28063.

Tags

Which meanings sit behind the tags on [US] Fallen Rust - PvP Aimtrain?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus5 (Region code): The region code reads us5; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): The server browser files this server under North America are what [US] Fallen Rust - PvP Aimtrain publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [US] Fallen Rust - PvP Aimtrain turn up among the Rust Insights lists and filters?

[US] Fallen Rust - PvP Aimtrain appears among the following Rust Insights lists: Modded Rust servers, explained, Aim training servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of [US] Fallen Rust - PvP Aimtrain look like?

[US] Fallen Rust - PvP Aimtrain is offline at the moment; the last sighting was 2 days 13 hours ago. Its average over seven days comes to 0 players.

How does [US] Fallen Rust - PvP Aimtrain compare with other Rust servers in the ranking?

In North America, [US] Fallen Rust - PvP Aimtrain is #1,496; across all ranked servers it is #15,284 on seven-day player hours, in the top 69%.

Map and rules

How is [US] Fallen Rust - PvP Aimtrain configured, and what rules apply?

The name of [US] Fallen Rust - PvP Aimtrain does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

What is the map on [US] Fallen Rust - PvP Aimtrain?

Size 6,000 and seed 1337 define the procedural map on [US] Fallen Rust - PvP Aimtrain, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

How to join

What is the way to join [US] Fallen Rust - PvP Aimtrain?

Type client.connect 91.229.114.137:28063 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://fallenrust.com/.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rus5
Region code The region code reads us5.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.