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Rust Insights

Server profile

TEST

Offline, with 1 of 10 players on; ranked #8,161 of every public Rust server, the top 37%. It last wiped 2d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
17-day averagepeak 1
#8,161ranktop 37%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75120:0021:0020:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep12 Oct17 Oct21 Oct27 Oct

Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.8 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctMon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:37 UTC2d ago 1 – running 1
Mon 12 Oct, 19:27 UTC15d ago 1 held half 12.6 days 1
Fri 9 Oct, 17:59 UTC18d ago – – 3.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average777/825
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average46/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average128/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average433/500
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average259/300
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average193/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at TEST?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

How often does TEST wipe, and on which day?

No next wipe can be predicted for TEST, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 2 days 9 hours have passed since its current world was created.

Server details

Which Rust version is TEST on?

Running on Windows, TEST is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has TEST stayed online, and is it up now?

The last sighting of TEST was 21 hours ago, and it is offline at present. It spent 10 of the last 7 full days' 168 hours up, 6% of the time. Rust Insights first logged this server on 20 September 2026.

What location is listed for TEST?

There is no region published for TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 91.200.52.59:28015.

Server tags

Which meanings sit behind the tags on TEST?

When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature TEST?

These Rust Insights lists include TEST: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

How many players are on TEST right now?

TEST was last seen 21 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 20:00 UTC, averaging 1 players.

How does TEST compare with other Rust servers in the ranking?

Player hours over seven days put TEST at #8,161, within the top 37% of the ranked field.

Map and rules

What are the settings and rules for TEST?

No gather rate appears in the name of TEST. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

What is the map on TEST?

A procedural map, generated by the game, is what TEST runs.

How to join

How do you connect to TEST?

Open the console with F1 in Rust and enter client.connect 91.200.52.59:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.