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Rust Insights

Server profile

TEST SERVER

Online, with 0 of 10 players on; ranked #10,562 of every public Rust server, the top 47%. It last wiped 2d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#10,562ranktop 47%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Note: Top 47% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average187/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average20/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average28/225

The short version

Quick answers

From the figures on this page.

Wipe days

How often does TEST SERVER wipe, and on which day?

Its rhythm cannot be read yet: TEST SERVER has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 2 days 7 hours ago.

Server details

How well does TEST SERVER perform?

Average server fps over the last 48 hours was 240, with a floor of 240. The world held a peak of 2,185 entities, counting buildings, deployables and all the rest. It drew as much as 604 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is TEST SERVER on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for TEST SERVER. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is TEST SERVER, and is it up at the moment?

TEST SERVER is currently reachable and online. The uptime it reports puts the last restart at about 5 hours ago. The last 2 full days gave 47 of 48 hours up, or 98% of the time. The first record Rust Insights has of it is 26 October 2026.

Where does TEST SERVER run from?

There is no region published for TEST SERVER. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 91.200.13.51:28015.

Lists and tags

What is meant by each tag on TEST SERVER?

When the game's server browser reads TEST SERVER, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature TEST SERVER?

These Rust Insights lists include TEST SERVER: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

What does the population of TEST SERVER look like?

Of its 10 slots, TEST SERVER currently has 0 filled. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 08:00 UTC, at 0 players on average.

In the ranking of Rust servers, where does TEST SERVER place?

On player hours for the last seven days, TEST SERVER sits at #10,562, inside the top 47% of ranked servers.

Settings and rules

What are the settings and rules for TEST SERVER?

The name of TEST SERVER does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.

What is the map on TEST SERVER?

The game generates the map on TEST SERVER: procedural, size 1,000, seed 12345. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join TEST SERVER?

Type client.connect 91.200.13.51:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.