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Rust Insights

Server profile

My Server Name

Offline, with 0 of 500 players on; ranked #15,224 of every public Rust server, the top 70%. It last wiped 25d ago.

Filed under
Launch Rust and join
0/ 500 players now 0% full
07-day averagepeak –
#15,224ranktop 70%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct19 Oct24 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days usual gap between real wipes
50% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:21 UTC24d ago 1 – running 0
Fri 2 Oct, 16:41 UTC25d ago 1 – 1.2 days 0
Sun 27 Sep, 14:47 UTC30d ago 1 – 5.1 days 0
Sat 26 Sep, 13:29 UTC31d ago 1 – 1.1 days 0
Fri 25 Sep, 14:50 UTC32d ago 0 – 0.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average364/350
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average16/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average25/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average181/225
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average94/225
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average36/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at My Server Name?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

When does My Server Name wipe, and how often?

No next wipe can be predicted for My Server Name, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 25 days 14 hours have passed since its current world was created.

Server details

On what version does My Server Name currently run?

Running on Windows, My Server Name is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.

Has My Server Name stayed online, and is it up now?

My Server Name is offline at the moment; the last time it was seen was 10 days 18 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 24 September 2026 is when Rust Insights first saw it.

In which location does My Server Name sit?

A region is not published by My Server Name. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 91.198.104.4:28015.

Server tags

What is meant by each tag on My Server Name?

These tags come from My Server Name and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature My Server Name?

My Server Name appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on My Server Name right now?

My Server Name is offline at the moment; the last sighting was 10 days 18 hours ago.

Where does My Server Name sit in the rankings?

Player hours over seven days put My Server Name at #15,224, within the top 70% of the ranked field.

Rules and settings

How is My Server Name configured, and what rules apply?

The name of My Server Name does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map is live on My Server Name?

The game generates the map on My Server Name, which is procedural.

Connecting

What is the way to join My Server Name?

Open the console with F1 in Rust and enter client.connect 91.198.104.4:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.