Server profile
ServerName
Offline, with 0 of 5 players on; ranked #15,517 of every public Rust server. It last wiped 40d ago.
Offline 91.149.115.24:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|799/850
- Rustoria.co - EU Main48/250
- Rusty Moose |EU Main|120/250
- Rustoria.co - EU East Long480/525
- Rustoria.co - EU East Medium280/350
- Rustafied.com - EU Friday209/300
The short version
Quick answers
From the figures on this page.
Wipe days
How often does ServerName wipe, and on which day?
The record of ServerName's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 40 days 17 hours have passed since its current world was created.
Server details
What Rust version is live on ServerName?
The Rust build is network protocol 2633 and build 163794, running on Windows, for ServerName. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for ServerName, and is it online?
The last sighting of ServerName was 40 days 17 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 17 September 2026 is when Rust Insights first saw it.
In which location does ServerName sit?
No region is published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 91.149.115.24:28015.
Lists and tags
Which meanings sit behind the tags on ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what ServerName publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on ServerName right now, and how does that number move?
ServerName is offline at the moment; the last sighting was 40 days 17 hours ago.
In the ranking of Rust servers, where does ServerName place?
The player-hours ranking for the last seven days puts ServerName at #15,517, among the top – of all ranked servers.
Rules and settings
What are the settings and rules for ServerName?
The name of ServerName does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Connecting
What is the way to join ServerName?
Type client.connect 91.149.115.24:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.