Server profile
Test server
Offline, with 0 of 10 players on; ranked #15,670 of every public Rust server, the top 71%. It last wiped 34d ago.
Offline 91.122.45.39:28018 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|669/750
- Rustoria.co - EU Main52/250
- Rusty Moose |EU Main|95/250
- Rustoria.co - EU East Long393/450
- Rustoria.co - EU East Medium192/250
- Rustafied.com - EU Friday167/250
The short version
Quick answers
From the figures on this page.
Wipe days
When does Test server wipe, and how often?
The record of Test server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 34 days 4 hours ago.
Server
On what version does Test server currently run?
Running on Linux, Test server is on Rust network protocol 2633 and build 163794. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Test server, and is it online?
Test server is offline at the moment; the last time it was seen was 33 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 23 September 2026.
What location is listed for Test server?
No region is published by Test server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 91.122.45.39:28018 is where it answers.
Tags
Which meanings sit behind the tags on Test server?
When the game's server browser reads Test server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test server turn up among the Rust Insights lists and filters?
Test server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of Test server look like?
The last time Test server was seen online was 33 days 8 hours ago, and it is offline now.
How does Test server compare with other Rust servers in the ranking?
Player hours over seven days put Test server at #15,670, within the top 71% of the ranked field.
Rules and settings
How is Test server configured, and what rules apply?
No gather rate appears in the name of Test server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on Test server?
A procedural map, generated by the game, is what Test server runs.
How to join
How can you get onto Test server?
To connect, start Rust and enter client.connect 91.122.45.39:28018 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.