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Rust Insights

Server profile

reseT

Offline, with 1 of 5 players on; ranked #13,995 of every public Rust server, the top 64%. It last wiped 9d ago.

Filed under monthly wipes vanillamoddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
1/ 5 players now 20% full
07-day averagepeak –
#13,995ranktop 64%
9d agolast wipemonthly schedule
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

1.8 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctWed 14 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 11:21 UTC9d ago 1 – running 0
Wed 14 Oct, 18:58 UTC14d ago 0 – 5.7 days 0
Sat 3 Oct, 10:46 UTC26d ago 1 halved by day 1 11.3 days 0
Fri 2 Oct, 22:27 UTC26d ago 1 – 0.5 days 0
Thu 1 Oct, 14:46 UTC28d ago 1 – 1.3 days 0
Tue 29 Sep, 08:36 UTC30d ago 1 – 2.3 days 1
Mon 28 Sep, 21:22 UTC30d ago 1 – 0.5 days 1
Mon 28 Sep, 11:03 UTC31d ago 1 – 0.4 days 1
Wed 23 Sep, 10:52 UTC36d ago 1 – 5 days 1
Thu 17 Sep, 15:01 UTC42d ago 1 halved by day 1 5.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average87/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average233/700
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average30/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 74 on average116/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 68 on average377/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 66 on average351/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On reseT, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 1.

How often does reseT wipe, and on which day?

Each month reseT wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 9 days 3 hours ago. Its tags state a monthly wipe schedule.

Server details

On what version does reseT currently run?

Rust network protocol 2634 and build 167781 on Linux is what reseT runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for reseT, and is it online?

reseT is offline at the moment; the last time it was seen was 9 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does reseT run from?

There is no region published for reseT. Rust Insights reports the location a server declares, not the physical place of the machine. 91.121.43.194:26975 is where it answers.

Tags

How should you read the tags listed for reseT?

When the game's server browser reads reseT, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does reseT turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry reseT are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player counts

How many players are on reseT right now, and how does that number move?

reseT was last seen 9 days 3 hours ago and is offline right now.

Where does reseT sit in the rankings?

Player hours over seven days put reseT at #13,995, within the top 64% of the ranked field.

Map and rules

What are the settings and rules for reseT?

Nothing about gather rate is given in the name of reseT. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map is live on reseT?

The game generates the map on reseT: procedural, size 4,000, seed 1. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

How to join

How do you connect to reseT?

Open the console with F1 in Rust and enter client.connect 91.121.43.194:26975. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players It holds 5 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.