Server profile · EU
Local Test Server
Offline, with 0 of 10 players on; ranked #8,980 of every public Rust server, the top 40%. It last wiped 27d ago.
Offline EU 91.113.208.226:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 40% of all ranked servers, top 75% in EU, and #174 of the solo servers (top 79%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Local Test Server look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 22 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Local Test Server wipe?
Each month Local Test Server wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 10 hours have passed since its current world was created.
Server details
On what version does Local Test Server currently run?
Rust network protocol 2635 and build 168909 on Windows is what Local Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Local Test Server, and is it up at the moment?
Local Test Server is offline at the moment; the last time it was seen was 32 hours ago. It spent 30 of the last 7 full days' 168 hours up, 18% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does Local Test Server sit?
The EU tag is how Local Test Server places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 91.113.208.226:28015 is where it answers.
Lists and tags
How should you read the tags listed for Local Test Server?
When the game's server browser reads Local Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts1 (Group limit): A team holds 1 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^r (Roleplay): The server is built for roleplay; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Local Test Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Local Test Server are Rust servers in Europe, Modded Rust servers, explained, Rust roleplay servers and Solo Rust servers. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Solo.
Population
How many players are on Local Test Server right now?
The last time Local Test Server was seen online was 32 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 0 players.
In the ranking of Rust servers, where does Local Test Server place?
On the seven-day player-hours measure, Local Test Server is #8,980, in the top 40% of all ranked servers and #2,184 in Europe. In the solo category it ranks #174.
Settings and rules
What settings and rules apply on Local Test Server?
The name of Local Test Server does not state a gather rate. This is a solo-only server, with no teams. roleplay is the game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Connecting
What is the way to join Local Test Server?
Type client.connect 91.113.208.226:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.