Server profile
ServerName
Offline, with 1 of 2 players on; ranked #13,264 of every public Rust server. It last wiped 44d ago.
Offline 91.108.254.217:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|501/575
- Rustoria.co - EU East Long309/400
- Rusty Moose |EU Main|41/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday85/150
- Rustoria.co - EU East Medium109/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does ServerName wipe, and how often?
The record of ServerName's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 44 days 6 hours have passed since its current world was created.
Server
On what version does ServerName currently run?
The Rust build is network protocol 2633 and build 163794, running on Windows, for ServerName. The same protocol is required to join, and Steam takes care of updating it.
Has ServerName stayed online, and is it up now?
Offline at the moment, ServerName was last seen 43 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 14 September 2026.
Where does ServerName run from?
No region is published by ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. 91.108.254.217:28015 is where it answers.
Tags
Which meanings sit behind the tags on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature ServerName?
The Rust Insights lists that carry ServerName are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of ServerName look like?
The last time ServerName was seen online was 43 days 6 hours ago, and it is offline now.
In the ranking of Rust servers, where does ServerName place?
On player hours for the last seven days, ServerName sits at #13,264, inside the top – of ranked servers.
Rules and settings
What settings and rules apply on ServerName?
The name of ServerName does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on ServerName?
The game generates the map on ServerName, which is procedural.
Connecting
What is the way to join ServerName?
Type client.connect 91.108.254.217:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.