Server profile
test
Offline, with 1 of 75 players on; ranked #9,811 of every public Rust server, the top 44%. It last wiped 27d ago.
Offline 91.108.1.123:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 44% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|453/475
- Rustoria.co - EU East Long364/375
- Rusty Moose |EU Main|43/250
- Rustoria.co - EU Main31/250
- Rustafied.com - EU Friday52/100
- Rustoria.co - EU East Medium151/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does test wipe?
Too few wipes are on record for test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 27 days 14 hours ago.
Server
What Rust version is live on test?
Running on Linux, test is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has test stayed online, and is it up now?
The last sighting of test was 6 days 1 hours ago, and it is offline at present. The last 5 full days gave 0 of 120 hours up, or 0% of the time. On 23 October 2026 is when Rust Insights first saw it.
What location is listed for test?
A region is not published by test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 91.108.1.123:28015.
Server tags
What is meant by each tag on test?
These tags come from test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does test appear?
The Rust Insights lists that carry test are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on test right now, and how does that number move?
test is offline at the moment; the last sighting was 6 days 1 hours ago. A weekly average of 1 players goes with a peak of 1.
Where does test sit in the rankings?
The player-hours ranking for the last seven days puts test at #9,811, among the top 44% of all ranked servers.
Settings and rules
What are the settings and rules for test?
No gather rate appears in the name of test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on test?
A procedural map, generated by the game, is what test runs.
How to join
How do you connect to test?
To connect, start Rust and enter client.connect 91.108.1.123:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.