Server profile
test
Offline, with 0 of 75 players on; ranked #15,771 of every public Rust server, the top 68%. It last wiped 27d ago.
Offline 91.108.1.121:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|330/375
- Rustoria.co - EU East Long220/250
- Rusty Moose |EU Main|37/250
- Rustoria.co - EU Main31/250
- Rustafied.com - EU Friday55/100
- Rustoria.co - EU East Medium78/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does test wipe?
Its rhythm cannot be read yet: test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 2 hours ago.
About the server
Which Rust version is test on?
Rust network protocol 2634 and build 166494 on Linux is what test runs. You can only join if your game is on the same protocol; Steam handles that update.
Has test stayed online, and is it up now?
test is offline at the moment; the last time it was seen was 26 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
What location is listed for test?
No region is published by test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 91.108.1.121:28015 is where it answers.
Tags
Which meanings sit behind the tags on test?
These tags come from test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): It holds 75 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does test appear?
These Rust Insights lists include test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on test right now?
test was last seen 26 days 22 hours ago and is offline right now.
In the ranking of Rust servers, where does test place?
On player hours for the last seven days, test sits at #15,771, inside the top 68% of ranked servers.
Map and rules
How is test configured, and what rules apply?
No gather rate appears in the name of test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on test?
The map on test is procedural and the game generates it.
Connecting
How can you get onto test?
To connect, start Rust and enter client.connect 91.108.1.121:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.