Server profile
test
Offline, with 1 of 75 players on; ranked #13,057 of every public Rust server, the top 59%. It last wiped 26d ago.
Offline 91.108.0.73:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|241/275
- Rustoria.co - EU Main20/250
- Rusty Moose |EU Main|18/250
- Rustoria.co - EU East Long162/200
- Rustoria.co - EU East Medium65/200
- Rustafied.com - EU Friday36/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does test wipe, and on which day?
The record of test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days 9 hours ago.
Server
What Rust version is live on test?
The Rust build is network protocol 2634 and build 167781, running on Linux, for test. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is test, and is it up at the moment?
test is offline at the moment; the last time it was seen was 7 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 19 October 2026.
Where does test run from?
A region is not published by test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 91.108.0.73:28015.
Tags
What is meant by each tag on test?
When the game's server browser reads test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry test are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on test right now, and how does that number move?
test was last seen 7 days 22 hours ago and is offline right now.
Where does test sit in the rankings?
The player-hours ranking for the last seven days puts test at #13,057, among the top 59% of all ranked servers.
Map and rules
What settings and rules apply on test?
Nothing about gather rate is given in the name of test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on test?
A procedural map, generated by the game, is what test runs.
Connecting
How do you connect to test?
Type client.connect 91.108.0.73:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.