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Rust Insights

Server profile

test

Offline, with 0 of 75 players on; ranked #9,044 of every public Rust server, the top 41%. It last wiped 26d ago.

Filed under
Launch Rust and join
0/ 75 players now 0% full
07-day averagepeak 1
#9,044ranktop 41%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average656/750
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average51/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average89/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average369/450
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average177/250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average162/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does test wipe, and on which day?

Its rhythm cannot be read yet: test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days ago.

About the server

Which Rust version is test on?

Rust network protocol 2634 and build 167781 on Linux is what test runs. The same protocol is required to join, and Steam takes care of updating it.

Has test stayed online, and is it up now?

The last sighting of test was 6 days 12 hours ago, and it is offline at present. The last 6 full days gave 10 of 144 hours up, or 7% of the time. The first record Rust Insights has of it is 20 October 2026.

What location is listed for test?

A region is not published by test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 91.108.0.49:28015 is where it answers.

Server tags

What is meant by each tag on test?

The tags gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does test turn up among the Rust Insights lists and filters?

test appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of test look like?

test is offline at the moment; the last sighting was 6 days 12 hours ago. Over the past week it peaked at 1 and averaged 0 players.

How does test compare with other Rust servers in the ranking?

Player hours over seven days put test at #9,044, within the top 41% of the ranked field.

Map and rules

What settings and rules apply on test?

Nothing about gather rate is given in the name of test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on test?

A procedural map, generated by the game, is what test runs.

How to join

How do you connect to test?

To connect, start Rust and enter client.connect 91.108.0.49:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players The slot count is 75.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.