Server profile
test
Offline, with 0 of 75 players on; ranked #9,044 of every public Rust server, the top 41%. It last wiped 26d ago.
Offline 91.108.0.49:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|656/750
- Rustoria.co - EU Main51/250
- Rusty Moose |EU Main|89/250
- Rustoria.co - EU East Long369/450
- Rustoria.co - EU East Medium177/250
- Rustafied.com - EU Friday162/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does test wipe, and on which day?
Its rhythm cannot be read yet: test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days ago.
About the server
Which Rust version is test on?
Rust network protocol 2634 and build 167781 on Linux is what test runs. The same protocol is required to join, and Steam takes care of updating it.
Has test stayed online, and is it up now?
The last sighting of test was 6 days 12 hours ago, and it is offline at present. The last 6 full days gave 10 of 144 hours up, or 7% of the time. The first record Rust Insights has of it is 20 October 2026.
What location is listed for test?
A region is not published by test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 91.108.0.49:28015 is where it answers.
Server tags
What is meant by each tag on test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does test turn up among the Rust Insights lists and filters?
test appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of test look like?
test is offline at the moment; the last sighting was 6 days 12 hours ago. Over the past week it peaked at 1 and averaged 0 players.
How does test compare with other Rust servers in the ranking?
Player hours over seven days put test at #9,044, within the top 41% of the ranked field.
Map and rules
What settings and rules apply on test?
Nothing about gather rate is given in the name of test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on test?
A procedural map, generated by the game, is what test runs.
How to join
How do you connect to test?
To connect, start Rust and enter client.connect 91.108.0.49:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.