Server profile
test
Offline, with 1 of 75 players on; ranked #13,094 of every public Rust server, the top 59%. It last wiped 27d ago.
Offline 91.108.0.247:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|162/250
- Rustoria.co - EU East Long152/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main14/250
- Rustafied.com - EU Friday18/100
- Rustoria.co - EU East Medium66/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does test wipe, and how often?
Too few wipes are on record for test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 9 hours ago.
Server details
Which Rust version is test on?
Running on Linux, test is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
Has test stayed online, and is it up now?
test is offline at the moment; the last time it was seen was 7 days ago. It spent 0 of the last 6 full days' 144 hours up, 0% of the time. The first record Rust Insights has of it is 22 October 2026.
What location is listed for test?
A region is not published by test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 91.108.0.247:28015.
Lists and tags
How should you read the tags listed for test?
These tags come from test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does test turn up among the Rust Insights lists and filters?
test appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of test look like?
The last time test was seen online was 7 days ago, and it is offline now. A weekly average of 1 players goes with a peak of 1.
How does test compare with other Rust servers in the ranking?
Player hours over seven days put test at #13,094, within the top 59% of the ranked field.
Settings and rules
How is test configured, and what rules apply?
The name of test does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on test?
The map on test is procedural and the game generates it.
How to join
What is the way to join test?
Type client.connect 91.108.0.247:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.