Server profile
test
Offline, with 0 of 75 players on; ranked #15,285 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 91.108.0.111:28015 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|650/700
- Rustoria.co - EU Main45/250
- Rusty Moose |EU Main|87/250
- Rustoria.co - EU East Long365/400
- Rustoria.co - EU East Medium165/200
- Rustafied.com - EU Friday157/225
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does test wipe?
Its rhythm cannot be read yet: test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 1 hours have passed since its current world was created.
About the server
What Rust version is live on test?
Running on Linux, test is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
Has test stayed online, and is it up now?
The last sighting of test was 8 days 19 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 19 October 2026.
Where does test run from?
A region is not published by test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 91.108.0.111:28015.
Lists and tags
What is meant by each tag on test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): It holds 75 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does test appear?
The Rust Insights lists that carry test are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on test right now?
The last time test was seen online was 8 days 19 hours ago, and it is offline now.
How does test compare with other Rust servers in the ranking?
Player hours over seven days put test at #15,285, within the top 69% of the ranked field.
Rules and settings
How is test configured, and what rules apply?
No gather rate appears in the name of test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on test?
The map on test is procedural and the game generates it.
Join
How can you get onto test?
Open the console with F1 in Rust and enter client.connect 91.108.0.111:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.