Server profile
localhost
Offline, with 0 of 20 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 23d ago.
Offline 91.107.175.249:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|249/275
- Rustoria.co - EU East Long166/200
- Rusty Moose |EU Main|30/250
- Rustoria.co - EU Main18/250
- Rustafied.com - EU Friday39/100
- Rustoria.co - EU East Medium50/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does localhost wipe, and how often?
The record of localhost's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 23 days 10 hours have passed since its current world was created.
Server details
What Rust version is live on localhost?
The Rust build is network protocol 2635 and build 168909, running on Windows, for localhost. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is localhost, and is it up at the moment?
The last sighting of localhost was 3 days 10 hours ago, and it is offline at present. The last 3 full days gave 0 of 72 hours up, or 0% of the time. The first record Rust Insights has of it is 25 October 2026.
Where does localhost run from?
No region is published by localhost. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 91.107.175.249:28015 is where it answers.
Tags
How should you read the tags listed for localhost?
When the game's server browser reads localhost, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature localhost?
localhost appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on localhost right now?
The last time localhost was seen online was 3 days 10 hours ago, and it is offline now. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does localhost place?
Player hours over seven days put localhost at #15,349, within the top 69% of the ranked field.
Settings and rules
How is localhost configured, and what rules apply?
The name of localhost does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
What is the map on localhost?
A procedural map, generated by the game, is what localhost runs.
Connecting
How can you get onto localhost?
To connect, start Rust and enter client.connect 91.107.175.249:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.