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Rust Insights

Server profile

Development Server

Offline, with 1 of 50 players on; ranked #12,968 of every public Rust server, the top 59%. It last wiped 19d ago.

Filed under
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak –
#12,968ranktop 59%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct16 Oct20 Oct24 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:42 UTC19d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average416/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average277/300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average42/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average35/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average75/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average94/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Development Server?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.

When does Development Server wipe, and how often?

Too few wipes are on record for Development Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 19 days ago.

About the server

Which Rust version is Development Server on?

Rust network protocol 2634 and build 167398 on Windows is what Development Server runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Development Server, and is it online?

Development Server is offline at the moment; the last time it was seen was 11 days 5 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 3 October 2026.

Where does Development Server run from?

A region is not published by Development Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 90.47.20.251:28015.

Tags

What is meant by each tag on Development Server?

When the game's server browser reads Development Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Development Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Development Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Development Server right now?

The last time Development Server was seen online was 11 days 5 hours ago, and it is offline now.

Where does Development Server sit in the rankings?

Player hours over seven days put Development Server at #12,968, within the top 59% of the ranked field.

Rules and settings

What settings and rules apply on Development Server?

The name of Development Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

What is the map on Development Server?

A procedural map, generated by the game, is what Development Server runs.

How to join

What is the way to join Development Server?

Open the console with F1 in Rust and enter client.connect 90.47.20.251:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.