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Rust Insights

Server profile

Development Server

Offline, with 1 of 50 players on; ranked #13,931 of every public Rust server, the top 64%. It last wiped 15d ago.

Filed under
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak –
#13,931ranktop 64%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:17 UTC15d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average383/350
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average200/225
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average21/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average27/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average101/225
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average38/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Development Server?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Development Server wipe?

Its rhythm cannot be read yet: Development Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 15 days 15 hours ago.

Server details

What Rust version is live on Development Server?

The Rust build is network protocol 2634 and build 167398, running on Windows, for Development Server. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Development Server, and is it online?

The last sighting of Development Server was 15 days 15 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 10 October 2026.

In which location does Development Server sit?

No region is published by Development Server. Rust Insights reports the location a server declares, not the physical place of the machine. 90.47.12.94:28015 is where it answers.

Tags

How should you read the tags listed for Development Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what Development Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Development Server?

Development Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of Development Server look like?

Development Server was last seen 15 days 15 hours ago and is offline right now.

In the ranking of Rust servers, where does Development Server place?

On player hours for the last seven days, Development Server sits at #13,931, inside the top 64% of ranked servers.

Settings and rules

What settings and rules apply on Development Server?

The name of Development Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map on Development Server?

A procedural map, generated by the game, is what Development Server runs.

Join

What is the way to join Development Server?

To connect, start Rust and enter client.connect 90.47.12.94:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.