Server profile
LocalServer
Offline, with 1 of 2 players on; ranked #12,920 of every public Rust server, the top 60%. It last wiped 13d ago.
Offline 90.240.191.74:28015 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|187/250
- Rustoria.co - EU East Long118/200
- Rusty Moose |EU Main|19/250
- Rustoria.co - EU Main12/250
- Rustafied.com - EU Friday19/100
- Rustoria.co - EU East Medium26/225
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does LocalServer wipe, and how often?
Too few wipes are on record for LocalServer to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 13 days 12 hours ago.
Server
On what version does LocalServer currently run?
Running on Windows, LocalServer is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for LocalServer, and is it online?
LocalServer is offline at the moment; the last time it was seen was 12 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 15 October 2026.
Where does LocalServer run from?
A region is not published by LocalServer. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 90.240.191.74:28015.
Lists and tags
Which meanings sit behind the tags on LocalServer?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what LocalServer publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does LocalServer appear?
LocalServer appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of LocalServer look like?
The last time LocalServer was seen online was 12 days 12 hours ago, and it is offline now.
In the ranking of Rust servers, where does LocalServer place?
On player hours for the last seven days, LocalServer sits at #12,920, inside the top 60% of ranked servers.
Rules and settings
How is LocalServer configured, and what rules apply?
Nothing about gather rate is given in the name of LocalServer. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on LocalServer?
A procedural map, generated by the game, is what LocalServer runs.
Connecting
How can you get onto LocalServer?
Type client.connect 90.240.191.74:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.