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Rust Insights

Server profile

Local Map Test Server

Offline, with 1 of 10 players on; ranked #13,967 of every public Rust server, the top 59%. It last wiped 28d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,967ranktop 59%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:11 UTC28d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average159/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average184/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average604/675
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average37/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average687/775
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average561/625

The short version

Quick answers

From the figures on this page.

Wipe days

What does Local Map Test Server look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

When does Local Map Test Server wipe, and how often?

Too few wipes are on record for Local Map Test Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 28 days 6 hours ago.

About the server

On what version does Local Map Test Server currently run?

Running on Windows, Local Map Test Server is on Rust network protocol 2633 and build 165217. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Local Map Test Server, and is it online?

The last sighting of Local Map Test Server was 28 days 5 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 30 September 2026 is when Rust Insights first saw it.

What location is listed for Local Map Test Server?

No region is published by Local Map Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 90.191.139.248:28015.

Lists and tags

How should you read the tags listed for Local Map Test Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what Local Map Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Local Map Test Server turn up among the Rust Insights lists and filters?

Local Map Test Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Local Map Test Server right now?

Local Map Test Server was last seen 28 days 5 hours ago and is offline right now.

Where does Local Map Test Server sit in the rankings?

On player hours for the last seven days, Local Map Test Server sits at #13,967, inside the top 59% of ranked servers.

Rules and settings

What are the settings and rules for Local Map Test Server?

No gather rate appears in the name of Local Map Test Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

Join

How can you get onto Local Map Test Server?

To connect, start Rust and enter client.connect 90.191.139.248:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.