Server profile
TestServer
Offline, with 1 of 10 players on; ranked #13,243 of every public Rust server. It last wiped 40d ago.
Offline 90.156.214.152:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|572/675
- Rustoria.co - EU East Long363/525
- Rusty Moose |EU Main|43/250
- Rustoria.co - EU Main45/250
- Rustafied.com - EU Friday119/200
- Rustoria.co - EU East Medium140/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does TestServer wipe, and how often?
The record of TestServer's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 40 days 8 hours ago.
Server
On what version does TestServer currently run?
Rust network protocol 2633 and build 164530 on Windows is what TestServer runs. The same protocol is required to join, and Steam takes care of updating it.
Has TestServer stayed online, and is it up now?
The last sighting of TestServer was 40 days 7 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 18 September 2026.
What location is listed for TestServer?
A region is not published by TestServer. Rust Insights reports the location a server declares, not the physical place of the machine. 90.156.214.152:28015 is where it answers.
Tags
What is meant by each tag on TestServer?
When the game's server browser reads TestServer, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does TestServer appear?
The Rust Insights lists that carry TestServer are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TestServer right now, and how does that number move?
The last time TestServer was seen online was 40 days 7 hours ago, and it is offline now.
Where does TestServer sit in the rankings?
The player-hours ranking for the last seven days puts TestServer at #13,243, among the top – of all ranked servers.
Rules and settings
How is TestServer configured, and what rules apply?
No gather rate appears in the name of TestServer. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
Connecting
What is the way to join TestServer?
Open the console with F1 in Rust and enter client.connect 90.156.214.152:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.