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Rust Insights

Server profile

Test Server

Offline, with 0 of 10 players on; ranked #15,682 of every public Rust server, the top 71%. It last wiped 18d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,682ranktop 71%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.1 days usual gap between real wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:49 UTC18d ago 1 – running 1
Fri 2 Oct, 13:42 UTC25d ago 1 held half 7.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average214/250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average15/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average19/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average115/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average40/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Test Server, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Test Server wipe, and on which day?

Its rhythm cannot be read yet: Test Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 18 days 11 hours have passed since its current world was created.

About the server

On what version does Test Server currently run?

Rust network protocol 2634 and build 166586 on Windows is what Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Test Server, and is it online?

The last sighting of Test Server was 16 days 6 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 30 September 2026.

What location is listed for Test Server?

There is no region published for Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 90.154.73.69:28015.

Server tags

Which meanings sit behind the tags on Test Server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what Test Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Test Server?

Test Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Test Server right now?

The last time Test Server was seen online was 16 days 6 hours ago, and it is offline now.

How does Test Server compare with other Rust servers in the ranking?

On player hours for the last seven days, Test Server sits at #15,682, inside the top 71% of ranked servers.

Settings and rules

What settings and rules apply on Test Server?

No gather rate appears in the name of Test Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map on Test Server?

A procedural map, generated by the game, is what Test Server runs.

How to join

What is the way to join Test Server?

Type client.connect 90.154.73.69:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.