Server profile · ger
Test
Offline, with 0 of 100 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 3d ago.
Offline 90.154.71.158:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|647/700
- Rustoria.co - EU East Long412/475
- Rustoria.co - EU Main37/250
- Rusty Moose |EU Main|52/250
- Rustoria.co - EU East Medium210/200
- Rustafied.com - EU Friday105/150
The short version
Quick answers
From the figures on this page.
Wipe days
When does Test wipe, and how often?
Its rhythm cannot be read yet: Test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 3 days 15 hours ago.
Server
On what version does Test currently run?
The Rust build is network protocol 2556 and build 104071, running on Windows, for Test. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Test, and is it up at the moment?
Offline at the moment, Test was last seen 3 days 15 hours ago. It spent 0 of the last 3 full days' 72 hours up, 0% of the time. On 24 October 2026 is when Rust Insights first saw it.
Where does Test run from?
There is no region published for Test, and ger is its region code. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 90.154.71.158:28015 is where it answers.
Server tags
How should you read the tags listed for Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; v2556 (Protocol): Matching versions are required, and the protocol is 2556; cs104071 (Build): The game build is 104071; ptrak (Networking): The network layer is RakNet, Rust's standard; $rger (Region code): Region code: ger. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Test?
Test appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
Population history
How many players are on Test right now, and how does that number move?
Test is offline at the moment; the last sighting was 3 days 15 hours ago. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does Test place?
On player hours for the last seven days, Test sits at #15,423, inside the top 69% of ranked servers.
Rules and settings
What settings and rules apply on Test?
Nothing about gather rate is given in the name of Test. The server does not publish a group limit. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
Which map is live on Test?
A procedural map, generated by the game, is what Test runs.
Join
How can you get onto Test?
To connect, start Rust and enter client.connect 90.154.71.158:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.