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Rust Insights

Server profile · EU

Staging 3x PvE

Online, with 0 of 10 players on; ranked #8,135 of every public Rust server, the top 37%. It last wiped 4d ago.

Filed under 3x moddedcarbon
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#8,135ranktop 37% · #2107 in EU
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040005:0014:0023:0008:0017:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct21 Oct28 Oct

Note: Top 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

29.2 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 8

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 02:59 UTC4d ago 1 – running 0
Thu 24 Sep, 22:27 UTC33d ago 4 halved by day 8 29.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 389 on average256/300
  2. Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 170 on average83/125
  3. HollowServers.co EU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDEU · groups of 8+ · 3x · biweekly · 100 on average27/150
  4. КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3xEU · groups of 8+ · 3x · weekly · 93 on average17/800
  5. [EU] Upsurge Main | 3x Vanilla | 27/10EU · groups of 12+ · 3x · weekly · 90 on average53/400
  6. HollowServers.co EU 3x Solo/Duo|LootX3|JUST FULLWIPEDEU · groups of 8+ · 3x · biweekly · 20 on average1/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Staging 3x PvE look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. 32 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 8.

On what schedule does Staging 3x PvE wipe?

Too few wipes are on record for Staging 3x PvE to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 4 days 1 hours ago.

About the server

How well does Staging 3x PvE perform?

Server fps averaged 234 over 48 hours; the lowest reading was 178. Buildings, deployables and the rest took the entity count as high as 53,000. Memory use peaked at 2,132 MB. A climbing entity count and low fps are what players experience as lag.

On what version does Staging 3x PvE currently run?

The Rust build is network protocol 2635 and build 169251, running on Linux, for Staging 3x PvE. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Staging 3x PvE, and is it online?

At the time of this check Staging 3x PvE is online. The uptime it reports puts the last restart at about 21 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Staging 3x PvE run from?

With its EU tag, Staging 3x PvE lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 90.146.82.82:28015.

Tags

How should you read the tags listed for Staging 3x PvE?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs169251 (Build): Build 169251 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): The server browser files this server under Europe are what Staging 3x PvE publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Staging 3x PvE turn up among the Rust Insights lists and filters?

Staging 3x PvE appears among the following Rust Insights lists: 3x Rust servers, filtered live, Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.

Player counts

What does the population of Staging 3x PvE look like?

Of its 10 slots, Staging 3x PvE currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 20:00 UTC, with an average of 1 players.

In the ranking of Rust servers, where does Staging 3x PvE place?

Staging 3x PvE holds #8,135 for player hours over the last seven days, #2,107 in Europe and in the top 37% of all ranked servers.

Settings and rules

What are the settings and rules for Staging 3x PvE?

The name of Staging 3x PvE says 3x gather. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on Staging 3x PvE?

Staging 3x PvE runs a procedural map of size 3,200 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto Staging 3x PvE?

To connect, start Rust and enter client.connect 90.146.82.82:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,EU,gmrust,cs169251,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs169251
Build Build 169251 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.