Server profile
RustMap test
Offline, with 0 of 5 players on; ranked #15,959 of every public Rust server, the top 70%. It last wiped 25d ago.
Offline 90.108.6.44:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does RustMap test wipe, and on which day?
Too few wipes are on record for RustMap test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 22 hours ago.
Server details
Which Rust version is RustMap test on?
The Rust build is network protocol 2634 and build 166586, running on Windows, for RustMap test. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for RustMap test, and is it online?
RustMap test is offline at the moment; the last time it was seen was 25 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 2 October 2026 is when Rust Insights first saw it.
Where does RustMap test run from?
A region is not published by RustMap test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 90.108.6.44:28015.
Server tags
What is meant by each tag on RustMap test?
These tags come from RustMap test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature RustMap test?
RustMap test appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on RustMap test right now, and how does that number move?
The last time RustMap test was seen online was 25 days 22 hours ago, and it is offline now.
Where does RustMap test sit in the rankings?
On player hours for the last seven days, RustMap test sits at #15,959, inside the top 70% of ranked servers.
Settings and rules
How is RustMap test configured, and what rules apply?
No gather rate appears in the name of RustMap test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Connecting
How can you get onto RustMap test?
Open the console with F1 in Rust and enter client.connect 90.108.6.44:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.