Server profile
test
Offline, with 1 of 10 players on; ranked #14,163 of every public Rust server, the top 65%. It last wiped 46d ago.
Offline 9.246.41.75:20000 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|762/825
- Rustoria.co - EU Main51/250
- Rusty Moose |EU Main|110/250
- Rustoria.co - EU East Long414/500
- Rustoria.co - EU East Medium237/300
- Rustafied.com - EU Friday181/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does test wipe, and on which day?
Its rhythm cannot be read yet: test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 46 days 6 hours ago.
Server
On what version does test currently run?
The Rust build is network protocol 2633 and build 165217, running on Windows, for test. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is test, and is it up at the moment?
Offline at the moment, test was last seen 33 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 23 September 2026.
In which location does test sit?
A region is not published by test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 9.246.41.75:20000.
Server tags
How should you read the tags listed for test?
These tags come from test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does test appear?
These Rust Insights lists include test: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on test right now, and how does that number move?
test is offline at the moment; the last sighting was 33 days 23 hours ago.
In the ranking of Rust servers, where does test place?
On player hours for the last seven days, test sits at #14,163, inside the top 65% of ranked servers.
Rules and settings
How is test configured, and what rules apply?
Nothing about gather rate is given in the name of test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is off: Valve's anti-cheat is not active.
Which map is live on test?
The map on test is procedural and the game generates it.
Connecting
How can you get onto test?
Open the console with F1 in Rust and enter client.connect 9.246.41.75:20000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.