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Rust Insights

Server profile

test

Offline, with 0 of 10 players on; ranked #14,639 of every public Rust server, the top 65%. It last wiped 25d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#14,639ranktop 65%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average579/700
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average37/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average67/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average312/400
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average127/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average134/225

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does test wipe?

Its rhythm cannot be read yet: test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 4 hours ago.

Server details

On what version does test currently run?

Rust network protocol 2634 and build 166652 on Windows is what test runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is test, and is it up at the moment?

Offline at the moment, test was last seen 23 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 4 October 2026.

What location is listed for test?

No region is published by test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 9.246.41.5:20000 is where it answers.

Tags

Which meanings sit behind the tags on test?

When the game's server browser reads test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does test appear?

These Rust Insights lists include test: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on test right now, and how does that number move?

test was last seen 23 days 3 hours ago and is offline right now.

In the ranking of Rust servers, where does test place?

Player hours over seven days put test at #14,639, within the top 65% of the ranked field.

Rules and settings

How is test configured, and what rules apply?

No gather rate appears in the name of test. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched off.

What is the map on test?

The game generates the map on test, which is procedural.

How to join

How do you connect to test?

To connect, start Rust and enter client.connect 9.246.41.5:20000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.