Server profile
TestServer
Offline, with 0 of 5 players on; ranked #15,940 of every public Rust server, the top 71%. It last wiped 23d ago.
Offline 9.246.41.58:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|434/475
- Rustoria.co - EU East Long226/225
- Rustoria.co - EU Main27/250
- Rusty Moose |EU Main|30/250
- Rustoria.co - EU East Medium139/200
- Rustafied.com - EU Friday46/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does TestServer wipe, and how often?
Too few wipes are on record for TestServer to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 23 days 23 hours have passed since its current world was created.
About the server
Which Rust version is TestServer on?
Rust network protocol 2634 and build 166652 on Windows is what TestServer runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for TestServer, and is it online?
The last sighting of TestServer was 23 days 13 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 4 October 2026.
In which location does TestServer sit?
A region is not published by TestServer. Rust Insights reports the location a server declares, not the physical place of the machine. 9.246.41.58:28015 is where it answers.
Tags
How should you read the tags listed for TestServer?
These tags come from TestServer and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TestServer appear?
These Rust Insights lists include TestServer: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on TestServer right now?
The last time TestServer was seen online was 23 days 13 hours ago, and it is offline now.
In the ranking of Rust servers, where does TestServer place?
Player hours over seven days put TestServer at #15,940, within the top 71% of the ranked field.
Rules and settings
What settings and rules apply on TestServer?
Nothing about gather rate is given in the name of TestServer. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on TestServer?
The map on TestServer is procedural and the game generates it.
Connecting
What is the way to join TestServer?
Open the console with F1 in Rust and enter client.connect 9.246.41.58:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.